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  1. ShinyAndroid

    Sometimes a new version of resource references the old version...and I'm not sure why?

    Well. I'm not sure what happened but I went to package it again and it had a button to fix the reference. So it's all good now! lol
  2. ShinyAndroid

    Sometimes a new version of resource references the old version...and I'm not sure why?

    I'm kinda confused on this. I'm making an update to an old scene - which I've done before without issues. But this time, the update, V2, references V1 as a dependency. its not a huge deal I guess, but I'd prefer it didn't do that. Any idea why?
  3. ShinyAndroid

    Is there an easier way to tell what is causing performance issues in a scene?

    I feel like performance in VAM is pretty iffy regardless. But when making a scene I try to keep it around 30fps in VR for my mid-tier laptop. I was recently working on a scene where the framerate was around 15fps. And I couldn't figure out why. I went through and literally turned everything...
  4. ShinyAndroid

    Clean up scene and remove unused dependencies?

    This is really hard to do afterwards (at least I feel like it is), but you have to be careful as you build the scene and make sure you're only reference one dependency at a time. For example, I see in your dependencies that you have several hairstyles being referenced but they probably aren't...
  5. ShinyAndroid

    Is there a way too open a scene that's "too big"?

    Basically I've been working on a scene in Timeline, and it's gotten too big to open. I was going along, saving as usual. But when I went back to open the scene, it's too big and the error says I'm out of memory (I'm not). I've ready that the Json has a limit in size before VAM gives up in...
  6. ShinyAndroid

    I'm really struggling to understand the dependencies in a scene.

    Yes! Thank you! Deleting those two from the JSON worked. Nothing in the scene changed and now it's all available on the hub. Thank you!
  7. ShinyAndroid

    I'm really struggling to understand the dependencies in a scene.

    I just posted a new scene. It's nothing super great, mostly just practice with timeline. But...I don't understand some of the dependencies. Here's the scene I went through it and tried to eliminate as many as I could - mostly making sure things like the hair are referencing the actual hair...
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