• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Search results for query: *

  1. vamBear

    Hairstyles vamBear's Male Scalps

    vamBear submitted a new resource: vamBears Male Scalps - Face and Body hair scalps Read more about this resource...
  2. vamBear's Male Scalps

    Hairstyles vamBear's Male Scalps 1
    Hub-Hosted VAR CC BY

    vamBear's Male Scalps Various face and body hair scalps for males. Thanks to @scoopedvam for the request.
  3. vamBear

    Plugins + Scripts Adaptive Texture Details

    vamBear submitted a new resource: Adaptive Texture Details - Dynamically adjust the visual detail of a character's skin based on how close or far the camera is. Read more about this resource...
  4. Adaptive Texture Details

    Plugins + Scripts Adaptive Texture Details 1
    Hub-Hosted VAR CC BY

    Adaptive Texture Details Maintain high-quality skin appearance at various distances by scaling texture properties. For example, you might want softer, less "bumpy" skin when the camera is right in the character's face, but sharper, more defined details when viewing them from across the room...
  5. vamBear

    Looks Clint Kincaid (altFuta)

    aww, appreciate it, I've got some otters incoming and I think they could have a twink option pending a few things.
  6. Clint Kincaid (altFuta)

    Looks Clint Kincaid (altFuta) 1
    Hub-Hosted VAR CC BY

    Clint Kincaid (altFuta Male) Clint Kincaid, a 38-year-old with thick sandy brown hair and a powerfully built frame accented by a generous belly, is a formidable presence at any construction site. Now working as a project manager, Clint brings unwavering strength to every job. Beneath his quiet...
  7. vamBear

    Looks Clint Kincaid (altFuta)

    vamBear submitted a new resource: Clint Kincaid (altFuta) - A project manager with a generous belly and a thick shaft just begging to be admired Read more about this resource...
  8. vamBear

    Lighting + HDRI 15 Indoor HDRIs - Pack 1

    I made these 1k to be a bit more universal.
  9. vamBear

    Guides Preparing HDRIs in unity for HLC - HDRI Light Creator

    At the moment you have to prepare it in unity, save it as an assetbundle, but I'll see if there is a way to just load a HDRI.
  10. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    vamBear updated HLC - HDRI Light Creator with a new update entry: Version 2 Read the rest of this update entry...
  11. vamBear

    Plugins + Scripts HLC - HDRI Light Creator - Version 2

    Skyboxes and older HDRI resources now work (more info in release) Updated names to all be HDRI Light Creator and not Generator "Hide Lights in Scene List" toggle Advanced Fill/GI Analysis Tweaks (Opposite Favor & Color Variation sliders). Auto-fallback to Scene Scan when no...
  12. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    Yeah it looks way worse in the video, it's compressed to all get up doesn't look that low in my setup. I'm using my other plug Skymagic Loader plus it creates a link to the Open Main UI > Scene Lighting > (all the toggles and sliders) in there and I have the skybox enabled. Damn on the HDR...
  13. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    @hazmhox Here it is with your Skybox release. Made a few tweaks and it works pretty well over all.
  14. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    Thanks again, I thought I would mention this just incase you know or have noticed this as well. The HDRI releases (Here and one from you Here) All those outputs seem to be LDR, when I use a tone mapper (or scene exposure) to adjust the EV they clamp. I'm actually struggling to find a true...
  15. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    Had it all set to 32bit (phew) - it does look like the cube capture method and how it was being converted was causing some flipped faces. Then placing lights in strange locations, for the most part it looks like this fix is working. Thanks for prompting some new questions :D
  16. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    Thanks for that. I'll double check a few things, I had the HDR flag on but will need to check if it's saving as 32bit - TY!
  17. vamBear

    Plugins + Scripts HLC - HDRI Light Creator

    Yeah, Thank you - I've been diving into that concept based around @MacGruber essential tools - hoping to make it a more general plug that you can use in any scene and situation. The wall I've hit is the capture seems to be LDR so it can't accurately figure out what is brighter in the scene so...
  18. Preparing HDRIs in unity for  HLC - HDRI Light Creator

    Guides Preparing HDRIs in unity for HLC - HDRI Light Creator

    PREPARING HDRIs FOR HLC Here is how you prepare HDRIs for HLC - HDRI Light Creator and Skymagic Loader Plus Please read and understand MacGruber brilliant guide about asset bundles. 1. GET A HDRI MAP Poly haven is a free place to get HDRIs they use a CC0 license for their works. Download...
  19. vamBear

    Guides Preparing HDRIs in unity for HLC - HDRI Light Creator

    vamBear submitted a new resource: Preparing HDRIs in unity for HLC - HDRI Light Creator - How you prepare the HDRI asset for best results in HLC - HDRI Light Creator Read more about this resource...
  20. vamBear

    Plugins + Scripts Shot Generator

    I'll add lower resolutions for sure And the grid color as well forgot about that one As for the banding, I'll do some looking into it. The new version 3 - has been made more generic too, I made it shot 1 > 3 and took away and fixed some of the other bugs I noticed. The F issue, will be...
Back
Top Bottom