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    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  1. Sally Whitemane

    Plugins + Scripts ChronoLock

    edit: just noticed the update, everything below was with the initial release version Ah 9800X3D, nice! That beast is hard to overwhelm. Will pm you my details. (privacy concerns) Tested a lower physics rate of 45 Hz with update cap of 1 too. It shifts the point where the physics break to below...
  2. Sally Whitemane

    Plugins + Scripts ChronoLock

    Plugin loads correct when the .cs script gets unpacked from the .var archive and loaded manually. I guess the .var/zip compression is just somehow messed up. I did load it as session plugin. However in two practical tests in two scenes, it caused physics calculation-problems (breasts start...
  3. Sally Whitemane

    Plugins + Scripts Camera Background Color

    @thisisnotpornography Since passthrough is working with your VR software when you add an object with the chroma-key color I'd guess it is something in the scene. Other rendered 3D object can block the view to the 'actual' background. For example the plugin is unaware of 3rd party sky-boxes and...
  4. Sally Whitemane

    Looks ST200 Android Chloe

    Should be based on the original, but not directly. If I remember correctly, it was a mix of DAZ port, extracted original files from the PC version and nsfw retouching. Could be wrong. So it's like: original model -> G8F -> G2F. Suboptimal for texture quality. Retouching was needed to clean up...
  5. Sally Whitemane

    Plugins + Scripts CUAshaderMod

    Read your post, but unfortunately don't have the time for VAM right now due to job. The plugin has two functions to apply shaders on VAM based events: VAM has completed loading a CUA: OnCUALoaded() gets called. VAM has completed loading a scene: OnSceneLoaded() gets called. The second one is...
  6. Sally Whitemane

    Plugins + Scripts Camera Background Color

    Hello Epsyc! I tested this in the past and did not add it intentionally. It could crash and mess up VAM very badly. I'd highly recommend to not "hide" persons with the method I use, which is: disable the atom renderers. In non technical gibberish that means: The thing does still exist, but the...
  7. Sally Whitemane

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    To make things more confusing... Microsoft plans to change how Task Manager calculates and displays CPU utilization in Windows 11. source
  8. Sally Whitemane

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    @Kerke50 This can happen with VAM installations and to much content installed. Related thread: Too many heap sections If it happens at start, try this: 1. Close VAM 2. Temporary rename your <VAM>\AddonPackages folder to something different like DISABLED_AddonPackages 3. Does VAM now start...
  9. Sally Whitemane

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    ...at logical cores in Task Manager via right click menu: Each core has two graphs if the CPU has SMT or HT enabled. In the screenshot: 8 core CPU * 2 threads per core = 16 graphs. The affinity should effectively disable SMT or HT for the VAM process. Then it's impossible to have above 50%...
  10. Sally Whitemane

    Solved Sound Asset Question

    ...for CUAs?) on the hub. Probably better to use that if you find it. Script here was a quick and dirty solution. I'm sure it could be fixed too. Think VAM had a *scene load completed*-event. Could be used to move the *remove AudioSource from CUA*-code there ... instead of Init(), where it's now.
  11. Sally Whitemane

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    That's an 8 Core CPU based on official Intel 10700KF specifications: https://www.intel.com/content/www/us/en/products/sku/199325/intel-core-i710700kf-processor-16m-cache-up-to-5-10-ghz/specifications.html The patch is already be tuned for 8 Cores 'out of the box'. No manual tuning of...
  12. Sally Whitemane

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I think some users download the patch and just copy-paste it into VaM's root folder without reading instructions. By checking the SkinMeshPartDLL.ini file one can see it's tuned for a 8 (on Intel: Performance-) Core CPU. Suboptimal if that's not in the PC. It should be tuned manually to match...
  13. Sally Whitemane

    Textures Jenk Skin

    Just curious: Did you have a makeup decal texture with eyeliner and eyeshadow on her for the screenshots? If so, was that something you made or from another package? ( Not asking for it to be included - I have similar makeup textures and would technically consider makeup not part of the skin...
  14. Sally Whitemane

    Plugins + Scripts Camera Background Color

    Don't have the time to look into this rn. Working 6 days/week atm. Is this a non standard VAM 3rd party UI? Did you use the experimental 'Render'-toggle? (will be forever experimental for reasons) If you only need the 'change background color'-feature I'd suggest you try to fall back to the...
  15. Sally Whitemane

    Demo + Lite UIAssist (Free)

    Found the ACE later yesterday and wanted to delete my above post, but forget. Sorry about that. Wish it would be possible with 1 button toggle from the grid, but I can see why it's coded into an extra menu to manage clothing.
  16. Sally Whitemane

    Demo + Lite UIAssist (Free)

    ...-> take snapshot of all active clothing and deactivate the clothing 2nd button press -> use snapshot to activate the clothing, delete snapshot *repeat* By activate and deactivate I mean the same function that the original VAM UI has near each clothing item with the white checkbox, except for...
  17. Sally Whitemane

    Clothing Cat Lingerie

    The blue and pink texture theme I was referring to in my review created by @Origin69 https://discord.com/channels/363274293112602636/454424055567745046/1332126142798233601 "real life" reference pic:
  18. Sally Whitemane

    I write a program for compress VAR files, can I upload it to the hub?

    The funny thing is, I build the complete opposite of what nunkihanyu does: I sacrificed texture size by using only DXT (VAM 1 standard, basically the cache is + metadata) and BC7 texture compression in a modified VAM version. Ripped out the original texture loader (and more) and replaced it...
  19. Sally Whitemane

    Guides Your EndAllBeAll guide to Wrapping!

    @PaintLifeBleak I'm out of touch with this stuff right now ... just want to hint at this potential pitfall: Above screenshot looks like a 'High Resolution' mesh export DAZ. That's the DAZ default for rendering there. When doing things for VAM (morphs?) the Base mesh resolution must be used...
  20. Sally Whitemane

    Plugins + Scripts Camera Background Color

    @Virtamouse The connection should not matter. The plugin can only set a solid color. Nothing transparent / invisible. It changes the viewport clear color of the Unity Engine documented here: https://docs.unity3d.com/2018.1/Documentation/ScriptReference/Camera-backgroundColor.html Can only...
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