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Search results for query: daz to blender

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  1. ajtrader23

    Guides How to use foto2vam

    I appreciate the response! So those who use reference images, that's the world of using a workflow such as Blender > Daz > VAM, yes? Do you have a TL;DR workflow that's better?
  2. hihihaha123

    Question is there a way to make the character's 2 hands disappear

    I think my talent is not to the point of being able to do that
  3. H

    Looks Ellie Williams

    I want make this lookis .but dificult to do in vam. can you help me in daz or blender?or help me in var. if you give me var I will send you the var I made
  4. geo_gan

    Comment by 'geo_gan' in album 'My love for VAM is strong!'

    Amazing. If you had said - they are Blender renders of a DAZ gen8 model or something I would have believed you!
  5. Body Sock

    Clothing Body Sock 2021-09-07

    Hi guys, I have re-meshed the g2f body and making the Body Sock (as I call it) available to all, please share and pass it around if you want. I am attaching the .blend .FBX and OBJ here. I exported the g2f body in poser format, I would expect you do the same for import back into DAZ. The...
  6. W

    Question is there a way to make the character's 2 hands disappear

    Hasn't been mentioned yet, but if you don't want that hole appearing you can manually shrink the mesh in an external program like blender. Merge the look with https://hub.virtamate.com/resources/morph-merge-and-split.15048/ and load it up into Daz with...
  7. SlimerJSpud

    Daz to Vam clothing not porting in T pose

    If what you're trying to port is G8 (or G9) clothing to Vam, that is a difficult task. The Autofit in Daz has limitations.. Going backwards from G8 to G2 is not supported, IIRC. You would probably have to do the conversion in Blender. There is a T-pose for G8 that might help with this process...
  8. A

    AI Look/Appearance Generator

    I think there are already a lot of ways to do this but they require a few steps on a few different pieces of software. I’m not as familiar with Daz3D but there might be a way to from stable diffusion to Daz 3-D without having to go through facegen or blender. That being said, these are...
  9. DarkFantasy

    Clothing Leather Cuffs

    Yeah, me too. It drives me crazy! I have not found an answer other than tweaking the mesh, the solidity, etc. Over and over. I have gotten pretty quick getting things from Blender to Daz to Vam... The original model I had also had a leather strap holding the ring with silver rivets. I could not...
  10. MrGiggly

    Guides Guide and Blender template to convert V4, M4, G2/3/8/8.1/9 textures to G2F/M

    1 - Some daz authors use fibremesh eyebrows which is a separate model. This is not supported in this template so you would need to add some brows to your final conversions using photoshop or similar. In my experience its fairly rare that they won't include brow and browless texture options...
  11. E

    Plugins + Scripts Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder - v15: Fixed BVH export

    - Fixed BVH exported poses being inaccurate especially on the arms, hands and spine - Fixed end sites of fingers, toes, breasts and face being misaligned with model in BVH export - Added option to export BVH with unoriented rest pose if intention is to later reimport a modified motion with VAM...
  12. DarkFantasy

    Clothing Gags

    DarkFantasy submitted a new resource: Gags - Gags for your scenes Read more about this resource...
  13. Fashion earrings- 2 variety

    Clothing Fashion earrings- 2 variety 1.0
    Hub-Hosted VAR FC

    If you like my work and contributions, support me on patreon to encourage me to create more, You can request for any dress,jewelry items or looks you want as well. ALL ITEMS CREATED BY ME ARE "FC" , That means- you can use freely without giving any credit,no permission required.Even if you want...
  14. Origin69

    Questions about creating joint correction morphs (Vam to blender to Vam)

    ****************** Edit ***************** This doesn't work. Solution is in post #12 ******************************************* Could try it with three morphs? Pose the model with the joint bent in Daz, then export an .obj. Reset the pose and create a morph from that to bend the joint...
  15. JackNinja

    Thread for just videos?

    Thanks, I didn't have that Iwara link. Some good work there. I would have thought there would be something here. It would be great to show off VAMs video making capabilities and then discuss techniques such as post work, audio, etc. Maybe it's just me, but I think VAM was born to replace DAZ...
  16. C

    Plugins + Scripts Daz Generations Converter

    I will clarify the tutorial on the Daz export, I have not changed my settings in sometime and overlooked it. 1. The bit of script that hooks blenders selection change is probably broken due to my piss poor python skills. So the button isn't evaluating selection changes. 3. We need to make sure...
  17. VamTastic

    Morphs Penis Grip

    Thanks Acid bubbles for your feedback , i Will Address the problem , i think i have worked out what i did wrong , by exporting the genesis 2 female as an fbx and importing in to blender , i think blenders fbx importer is the problem , i will Revamp and do the Penis Grip Morph Again , only this...
  18. C

    Plugins + Scripts Daz To Var 2

    Having never used Make Human, im gonna assume they use their own custom model. In that case you need to convert the models mesh to be in Genesis 2 format and you are gonna need to convert the Textures to match the new meshes UV. There are tools that can help called Wrap3d(standalone program)...
  19. XSupremeFrogX

    Help with custom morph

    Hello, I followed this great guide by Juno, but I can't find a solution to this. This is how it looks in VAM Here is how it looks in DAZ
  20. Sally Whitemane

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Don't ask me why - but I got it working here now with the help of that 'Genesis 2 UDIM conversion'. I installed it for DAZ, set mesh to base resolution, set the UV to the UDIM variant and exported with DAZ present and 3 different scales: 100%, 10% and 1%. 1% is for Blender so it's should be...
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