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Search results for query: daz to blender

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  1. Body Sock

    Clothing Body Sock 2021-09-07

    Hi guys, I have re-meshed the g2f body and making the Body Sock (as I call it) available to all, please share and pass it around if you want. I am attaching the .blend .FBX and OBJ here. I exported the g2f body in poser format, I would expect you do the same for import back into DAZ. The...
  2. C

    Plugins + Scripts Daz Generations Converter

    I will clarify the tutorial on the Daz export, I have not changed my settings in sometime and overlooked it. 1. The bit of script that hooks blenders selection change is probably broken due to my piss poor python skills. So the button isn't evaluating selection changes. 3. We need to make sure...
  3. JackNinja

    Thread for just videos?

    Thanks, I didn't have that Iwara link. Some good work there. I would have thought there would be something here. It would be great to show off VAMs video making capabilities and then discuss techniques such as post work, audio, etc. Maybe it's just me, but I think VAM was born to replace DAZ...
  4. Origin69

    Questions about creating joint correction morphs (Vam to blender to Vam)

    ****************** Edit ***************** This doesn't work. Solution is in post #12 ******************************************* Could try it with three morphs? Pose the model with the joint bent in Daz, then export an .obj. Reset the pose and create a morph from that to bend the joint...
  5. VamTastic

    Morphs Penis Grip

    Thanks Acid bubbles for your feedback , i Will Address the problem , i think i have worked out what i did wrong , by exporting the genesis 2 female as an fbx and importing in to blender , i think blenders fbx importer is the problem , i will Revamp and do the Penis Grip Morph Again , only this...
  6. C

    Plugins + Scripts Daz To Var 2

    Having never used Make Human, im gonna assume they use their own custom model. In that case you need to convert the models mesh to be in Genesis 2 format and you are gonna need to convert the Textures to match the new meshes UV. There are tools that can help called Wrap3d(standalone program)...
  7. xsupremefrogx

    Help with custom morph

    Hello, I followed this great guide by Juno, but I can't find a solution to this. This is how it looks in VAM Here is how it looks in DAZ
  8. PhantasyStarfan

    Fixing Iris

    If wanna create assets, clothes and stuff, yea bit of learning. Recommend Udemy. Sculpting is pretty easy though. If watch a couple of Youtube vids and read the Daz guide to port, easily learn it within a week, esp if you know abit about anatomy, make it much easier. Blender less "a program"...
  9. Sally Whitemane

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Don't ask me why - but I got it working here now with the help of that 'Genesis 2 UDIM conversion'. I installed it for DAZ, set mesh to base resolution, set the UV to the UDIM variant and exported with DAZ present and 3 different scales: 100%, 10% and 1%. 1% is for Blender so it's should be...
  10. SlimerJSpud

    Why is VaM rendering much faster than Daz3d (and other 3d modeling software)?

    Before Iray in DAZ, you had your choice of shadow mapped or raytraced for rendering. Shadow mapping involved a pre-render step where the program figured out where the shadows should be and then rendered the image using those shadow maps so it didn't have to rayrtace them out. Raytracing was...
  11. Origin69

    Question Any good videos or tutorials on Blender to Daz for importing/fitting clothing

    Mopedlampe did a video guide for fitting and importing a pair of shoes. There are more in guides in the wiki tab. https://hub.virtamate.com/resources/video-guide-on-how-to-fit-and-import-any-3d-clothing-item-to-virtamate.24629/
  12. Origin69

    Question Clothing material ID

    If the clothing already has separate materials, make sure [Combine Materials] isn't selected in Vams Clothing Creator before you import it. You need the material slots added to the mesh before importing into daz. If you need to add them, open the obj in blender, add a new material, then...
  13. S

    Environments White Hart

    Hi PetaZwega, do you happen to know a good guide to read on how to make my own room into a 3D model that I can then export to VAM as an asset like the White Hart room? Thanks. Seems like from what I have read, I will need to first use a 3D modeling program that allows me to import photos and...
  14. murn

    Looking for creators that do similar worm

    At this time there isn't anyone doing that that I know of and in theory it can be done but it's a bit of work creating an application to do that and may work easier in DAZ I feel. Anyone creating those looks would be doing it manually even if it's just editing ported versions of those...
  15. S

    Plugins + Scripts [Experimental] Alternative Futa

    Odd... It seems to work for me. Looks fine in DAZ. Not sure what I'm doing differently.
  16. AWWalker

    Guides Creating Prefabs in unity

    In my experience, I've use blender mostly for conversions and morphing a .obj creating UVS, and texturing them with PS/DAZ Studio and Substance Painter (check out zonegfx for some software ideas) ... might be doing wrong, but that works for me
  17. Texture Painting Tattoos over seams using Blender.

    Guides Texture Painting Tattoos over seams using Blender.

    Getting Tattoos to go over seams is difficult, and sometimes they just look wrong. It can depend on the UV Maps the model is using, and the morphs the model has applied. This is the basic workflow to get a tattoo design anywhere onto the model you want it for. The first step is getting your...
  18. M

    Question Blender clothing import problem

    OK, anyway, thanks for your reply. I'll try to compare what's the difference between a model exported from MD to DAZ and a model exported from Blender to DAZ. Maybe I need to learn more about DAZ, not just as a transit station (another topic, I'm a little curious about how your two-sided...
  19. JackNinja

    Thread for just videos?

    Greets! I have been using VAM for a few days now and think it's great. Instant physics that take hours in Blender, and animation ability that DAZ should be striving for. When V2 comes out, it will be everything DAZ should have been years ago. Can't wait! Anyhow, I use VAM only as an animation...
  20. Clownmug

    Question Correct way of making a models face based on images

    You can't kitbash the Face Builder head with the VaM / Genesis 2 model unfortunately. As hazmhox mentioned the topology can't be changed. That guide has some information you could work with though just instead of sculpting the model you want to wrap it. I'd recommend taking a look at these...
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