• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

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    Plugins + Scripts VAMStory

    this doesn't seem to work for me... i keep getting this error when i hit edit story: !> EventTrigger: You need to call SimpleTriggerHandler.LoadAssets() before use. this is was the plugin menu looks like for me
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    Plugins + Scripts Realistic Foreskin & Erection Simulation

    The divine foreskin doesn’t seem to target the desired orifice triggering it on and off, is this a known bug or is there a specific way to turn off/on certain targets when needed? This doesn’t seem to be an issue with the seperate divining foreskin plugin
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    Plugins + Scripts SexyFluids

    ….. you’re the man, sorry I skimmed through and just assumed lol
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    Plugins + Scripts SexyFluids

    Oh man, I didn’t think a better fluid plugin would come! As for the female squirt, it would be cool if there is a setting that’ll function more like a stringy drip, similar to how cum fluid ejaculates as one long piece, that way we can make a cum drip from creampies look more natural (unless...
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    Plugins + Scripts Sensor Plugin

    Yeah I tried it!!! It works great!!
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    Plugins + Scripts Sensor Plugin

    HEY! I think this is what i need for a game i'm making in VaM! do you mind clarifying if this is possible? i want to make a hertbeat sound, and the closr a person is to the main player, the faster the heartbeat will play. I'm assuming i can scale the audio speed using this trigger plugin?
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    Demo + Lite RES - DEMO Version

    Hey, nice job with the penetration! I alwyas struggle to make a wider penis fit in so cleanly. How did you make it work so well? Without clipping and weird movements
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Hey, bought the membership, a couple of things I'd need to have personally, for my current scene. If this can be done, that woud be awesome : 1. it looks like begin and complete triggers don't work for joystick control? I have a VUML plugin which i set on and off for begin and complete moving...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Camera stuff is looking good! I have two questions: 1. it looks like the camera can only look at a person atom controller atm... this causes a lot of noise in the camera , if it's the hip or chets for instance. can it just use the actual person atom controller, or perhaps another controller...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Right. It would be great if this was more user friendly, and can play animations from timeline, as not everyone who wants to purchase this plugin is familiar with unity, like myself, and are more strictly familiar with VaM. Its not really worth spending time learning unity just for one case use...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Secondly, it seems like the movem ent doesn't quite have a way to choose a movement delta, for example, based on a camera orbiting the player. if I press forward the whole time, but move the camera around, it doesn't move the forward direction based on the camera facing direction. Here's a...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Yeah read the instructions and shows that you have to import animations into a unity skeleton which is a bit complex for someone who isn’t familiar with unity. It also doesn’t quite explain what kind of animations you can import? I wouldn’t know if I can export my timeline animations and use...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    I see.. checked out the test scene and i see the different speeds! so currently you can't really use custom timeline animations that only exist in a Vam scene it seems, right? meaning, for the walk cycles etc. currently i'm making a game where the player can walk, run, but also crouch and...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Just to clarify im referring to the movement speed, not the animations. I have a run animation, but I want to be sure that the atom can also move at the speed I want it to move
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    For the joystick support, are there variable speeds? I need my character to walk but also run. Is this possible? And is the running smooth if so?
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    Plugins + Scripts Raycast Depth of Field (raycastDOF)

    This seems cool and has potential, but for someone that isnt a coder, I’m not sure what use this has? Is it possible that it can be integrated with some type of triggering system? So if the raycast hits a person, you can trigger actions? Otherwise, it just does a raycast but without any purpose...
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    RubberLeash rotation constraint not working?

    Hey, I've seen someone post this issue in the discussions page on Rubberleash, where the rotations weren't following the parent. This is happening to me for the window camera and even an empty atom (both parenting to an empty atom). Anyone ever have this issue and find the solution?
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    Plugins + Scripts Rubberleash

    Any updates on rotation constraint not working? (For some atoms I guess?) I saw someone ask about that on page 1, and I’m having a similar issue. I’m trying to use rubber leash on the window camera, position works, but rotation doesn’t. I thought it was the camera, or the object in leashing it...
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    Plugins + Scripts Virtual Input Axis

    Sick! I’ll check it out! I am currently using “complete locomotion system” which has decent movement controllers and a camera controller which works great XD but the character controller sucks. Would I be able to use this to crest float variables based on the rotation? (Or atom move for the...
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    Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition)

    Nice! Is there a place I can see a timeline for the goals on this plugin? A trello? If not, do you have an idea when they might be? Currently working on a crazy vam game idea that would need joystick support and custom animations I’m working on
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