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  • Users: CV42
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  1. CV42

    VaM 1.x Mocap animation problems with morphs

    Either adjust the appearance (Height/Lengths/Scales) or adjust the keyframes. There is no other 'magic' solution. You can adjust/offset the keyframes in bulk. Timeline has that feature but it is usually easier to alter the proportions with the following basic morphs: Legs length, upper body- &...
  2. CV42

    VaM 1.x How Can I Improve Low-Quality Scenes in VAM?

    Different graphics quality between scenes is caused by a multitude of things: Scene plugins like Post Magic or moyashis post processing. LUTs can make a big difference. Lighting setup. Pixel lights can look way better than vertex lights or global illumination (check scene lighting tab). The...
  3. CV42

    VaM 1.x Loaded scene and now the whole UI appears "Foggy"

    Try removing plugins (session, scene and regular ones), save a backup and reload the scene. Sometimes disabling plugins isn't enough. If the problem persists, I would check the scene on a fresh VAM installation.
  4. CV42

    VaM 1.x Stuck on "Paused - Waiting For: Character Load: Evey"- but there is no Evey in the scene?

    Evey is the skins name. It is a built in one which you can't (and shouldn't) delete. Check the female person atoms 'Skin select' tab and check the selected skin there. Probably Evey is selected. If you're using diffuse textures in the 'Skin Materials' tab, you actually can't see the selected...
  5. CV42

    VaM 1.x Snorkel Asset?

    Well, thanks for the analysis and small guide? Now, maybe help out the poor guy and actually do it and upload it? Just wondering a bit :unsure: 😇
  6. CV42

    VaM 1.x Snorkel Asset?

    Separation is easily done. Transparency would be more work, due to the glass and goggles being one piece of geometry. Maybe it is easily doable as well but I just don't know how to do it ;)
  7. CV42

    VaM 1.x Snorkel Asset?

    I just found one on sketchfab and ported it quick n dirty. Maybe that suites your needs. It's CC. https://sketchfab.com/3d-models/scuba-goggles-and-snorkel-6552ed7809cb4eaca6fd3c987165adbb
  8. CV42

    VaM 1.x Is it possible to create an interactive money shot scene?

    Hmm, sounds possible. You could use BodyLanguages arousal system to trigger the "get in position" part. Same trigger could enable a collision sphere paired with a Logi Brick for counting up to a certain amount of collisions, which finally trigger sexy fluids or whatever jizz solution you want...
  9. CV42

    Scenes Berlin Calling

    Yeah, a button to to skip directly to the action is a pretty good idea. Kinda bothersome to go through the intro animation all the time even when disabling the dialogue (which actually disables all the dialogue micro interactions). I was initially thinking about making the dialogue automatic but...
  10. CV42

    VaM 1.x Can't load a scene

    Glad it worked out ;)
  11. CV42

    VaM 1.x Better voice models that aren't laggy?

    Guess there is no real need to argue our different understanding of the question here. For you it is about vamX and therefore the wrong forum, for me they are just asking for a VAM integrated voice model that is less laggy than vamX's. Imo the worst thing that can happen is driving away new...
  12. CV42

    VaM 1.x Better voice models that aren't laggy?

    Maybe? I don't know how they understood your reply. Since it was their first Message ever, I just wanted to give some encouragement, in case they feel discouraged by your reply. I at least understood the question as a general VAM related question that doesn't require any kind of (soft)...
  13. CV42

    VaM 1.x Timeline Female Hip rotates away

    I had that problem once with a hip node and solved it somehow. I'm quite sure using 'comply' wasn't it, because I basically never use that state. I believe I set the hip node to 'locked', applied the saved pose, refreshed all targets in the targets tab in timeline and set the hip node back to...
  14. CV42

    VaM 1.x Can't load a scene

    'Circular Parenting' is probably the problem (e.g. parenting an atom to itself). This can e.g. happen when cloning atoms. Make a copy of the scene.json file, open in an editor and search for parentAtom / look for circular references and remove them. I had that problems once, removed all...
  15. CV42

    VaM 1.x Better voice models that aren't laggy?

    Don't get discouraged asking questions here due to comments like these: Concerning your question: Currently there are no better chatbots with tts engines integrated into VAM. At least I'm not aware of any. The problem isn't the lack of good LLMs/TTS but optimization and the need for...
  16. CV42

    VaM 1.x Is there a way to make a scene where a car shakes along with the movement of the characters?

    Well, the car is a CUA which you can animate with timeline. Add it as a target in timeline (on the male or female to keep it simple) and animate its rotation along the movement of the characters. This probably will look like sh*t because the Car won't have working dampers like a real one does...
  17. Berlin Calling

    Scenes Berlin Calling 2025-08-24
    Hub-Hosted VAR CC BY-NC-ND

    Had some spare time during my vacation to finally push this scene to a shareable state. It still took me several weeks overall, so consider giving it a like if you enjoy it. Feedback is appreciated! The Backstory Berlin has a pretty nice club culture, and this environment vaguely...
  18. CV42

    Scenes Berlin Calling

    CV42 submitted a new resource: Berlin Calling - Some clubbing, some fucking... Read more about this resource...
  19. CV42

    VaM 1.x Additional dependencies occur during packaging

    I find that rather often it isn't even possible to fix things properly within VAM. Stuff like badly packaged hair resources that have plugins, looks or whole scenes as dependencies. Only way to remove such things is manual editing. Ofc things can break but we always can try again with a new...
  20. CV42

    VaM 1.x Additional dependencies occur during packaging

    Try manually editing the scene.json and meta.json (of the .var). Just Ctrl+F to find the culprits in there. The structure and syntax of the meta.json is pretty simple and self explanatory. Some resources have unnecessary sub dependencies listed which automatically get added to ones own...
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