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  1. EvilBox

    Assets + Accessories Ropes as CUA [Bone Contol]

    Yeah I've seen it once too. I suppose it's related to origin coordinate an asset in the world space where the rope is currently located. It seems that Unity is trimming objects for the main camera, presuming that the asset is behind it (If mesh goes out of the camera field of view unity will...
  2. Old horse stable (request) (WIP)

    Old horse stable (request) (WIP)

    cycles render
  3. ! test5_gpthelp_volume_abs.jpg

    ! test5_gpthelp_volume_abs.jpg

    Chatgpt helped me make a cinematic light in scene. lighting looks really good for draft stage of my project cycles render
  4. EvilBox

    I get same problem sometimes, unity crashes when I try to open my project. I found solution that...

    I get same problem sometimes, unity crashes when I try to open my project. I found solution that worked for me - go to "you project folder\Packages\" make a copy of "manifest.json" file and delete original json.
  5. VaM 2025-05-10 20-27-21.jpg

    VaM 2025-05-10 20-27-21.jpg

  6. VaM 2025-05-11 04-04-48.jpg

    VaM 2025-05-11 04-04-48.jpg

  7. VaM 2025-05-11 03-54-53.jpg

    VaM 2025-05-11 03-54-53.jpg

  8. VaM 2025-05-11 03-14-14.jpg

    VaM 2025-05-11 03-14-14.jpg

  9. EvilBox

    Assets + Accessories Gym v2 (HD)

    After resource update file with props disappeared from download list. You can download it from here. https://mega.nz/file/lKRhHSRS#I3NG44z3xBPqvMSfvhzPk9mq5Lr-vZYYfJgxqihPUtI
  10. EvilBox

    Assets + Accessories Gym v2 (HD)

    EvilBox updated Gym v2 (HD) with a new update entry: Collision fix Read the rest of this update entry...
  11. EvilBox

    Assets + Accessories Gym v2 (HD) - Collision fix

    1. Fixed button “Baked props”. Now it's working as it should be (hide meshes + disable collision) 2. I've bring back old reflections as option in menu you can enable or disable old probs via a button. Old archive "EvilBox.gym.2" you can delete from AddonPackages folder it doesn't take space on...
  12. EvilBox

    Assets + Accessories Gym v2 (HD)

    EvilBox updated Gym with a new update entry: Gym redone v2 (HD) Read the rest of this update entry...
  13. EvilBox

    Assets + Accessories Gym v2 (HD) - Gym redone v2 (HD)

    Version 2 (HD) If you want to stay on the previous version you can drop "EvilBox.prop_gym.1.var" archive in AddonPackages folder to fix lost collisions. It is suitable for both versions of this room. Fixes: 1. Whole one year has passed and no body reported that I make extra props without...
  14. EvilBox

    Paid Environments Wooden muddiness

    @AlienAxeMan You're absolutely right! Stopper has created a pretty powerful global effect that works complexly quite well in scenes I also couldn't get the lighs cone from window slits. I've been trying both this plugins from Stopper and PluginIdea ones. Sadly VGL doesn't work with skin surface...
  15. 4.jpg

    4.jpg

    old vhs
  16. EvilBox

    Assets + Accessories Ropes as CUA [Bone Contol]

    EvilBox updated Ropes as CUA [Bone Contol] with a new update entry: vers 2 Read the rest of this update entry...
  17. EvilBox

    Assets + Accessories Ropes as CUA [Bone Contol] - vers 2

    long ropes added
  18. EvilBox

    Comment by 'EvilBox' in media 'lamborghini countach 8'

    why you don't use AO on assets? it helps make smoothly shading on the mesh corners, buttons panel looked more natural in this case
  19. EvilBox

    Assets + Accessories Ropes as CUA [Bone Contol]

    EvilBox submitted a new resource: Ropes as CUA [Bone Contol] - Much easier than rope as a garment Read more about this resource...
  20. Ropes as CUA [Bone Contol]

    Assets + Accessories Ropes as CUA [Bone Contol] 2
    Hub-Hosted VAR CC BY

    Ropes (no collisions) In my opinion such CUA more simple to use than ropes as clothes😈 Аddon by @Skynet - https://hub.virtamate.com/resources/bone-control.56170/ Thanks to him!
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