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  1. Dragontales

    Plugins + Scripts AutoThruster Plus

    I mean....you still have to trigger a slot type preset so isn't it really the same? I guess I need to take that other plugin for a spin to see what I might not be understanding.
  2. Dragontales

    Plugins + Scripts AutoThruster Plus

    cool. So I think you'll see how the preset method works much better than a limited amount of plugin slots. You can even have several presets for a single pose and they should transition nicely between. for example, one that has the guy doing most of the thrusting, and another where she is...
  3. Dragontales

    Plugins + Scripts AutoThruster Plus

    When setting up your trigger, you want to use the Load Preset (Browser) option which then gives you the "Choose File" button allowing you to set the preset for that trigger. I haven't used Poser Saver Extended so I'm just assuming it has the ability to set up triggers upon pose load.
  4. Dragontales

    Plugins + Scripts AutoThruster Plus

    Hi @gghhoosstt123 I understand what you're asking now. Sorry for the confusion. this has been requested before and the reason I haven't done it is that it's basically redundant to what's already there. You're basically asking for a few "quick" preset slots that save the setup but the thing is...
  5. Dragontales

    Plugins + Scripts AutoThruster Plus

    Hi @5DVoom, Yes, I can see where that would be a bit confusing and unfortunately the "fix" would cause other, even worse issues. The directions are relative to the specific node's facing. So it uses that node's local axis to determine the movements. Most of the time this works, but if you...
  6. Dragontales

    Plugins + Scripts AutoThruster Plus

    I will look at that more carefully, but the main difference is that AutoThruster works on the principle of a movement cycle. Allowing movements to be in sync with the overall thrusting. I do have the Unsyced forces in it to allow for some other types of movements but it was never designed for...
  7. Dragontales

    Plugins + Scripts AutoThruster Plus

    @babul @5DVoom I had forgotten about the phase lag feature which allows for offsetting nodes the farther they are from the hip, so adding the ability to just add any node isn't viable, at least as far as that, as well as not destroying current scenes/presets. But I honestly don't think we need...
  8. Dragontales

    Plugins + Scripts AutoThruster Plus

    @babul @5DVoom I have thought about adding other nodes for movement, but it starts to get weighty adding them in. I can see about a system that allows for choosing which ones to add, but am also wary of anything that would disrupt any current scenes and presets that are out there. Let me think...
  9. Dragontales

    Plugins + Scripts SuperShot

    I think that is doable. I'll look into it
  10. Dragontales

    Plugins + Scripts Post Another

    To be honest. I did as well.
  11. Dragontales

    Plugins + Scripts AutoThruster Plus

    Dragontales updated AutoThruster Plus with a new update entry: extra cycle trigger. Read the rest of this update entry...
  12. Dragontales

    Plugins + Scripts AutoThruster Plus - extra cycle trigger.

    Added a requested second cycle trigger, allowing you to have two separate trigger systems during the thrust cycle. each with their own offset. requested by @babul All current scenes and setups are still 100 percent compatible.
  13. Dragontales

    Plugins + Scripts AutoThruster Plus

    No worries. I'll put it up as an official release once I get back home later today.
  14. Dragontales

    Plugins + Scripts AutoThruster Plus

    Hi @babul I added a second, independent cycle trigger to the main page. this would allow you to set one for the deepest point of the cycle and then use the other to drive the timeline animation from the start of the cycle. I believe that's what you're asking for. Let me know if I'm wrong...
  15. Dragontales

    Textures Universal Gloss Texture Maps for Female figures

    Hi. It's a heavily modified version of one of Oeshii's looks. Back when this was posted, I wasn't able to share the look out as it was paid content, but he has since made all his stuff free so I could put her up. I can look into that.
  16. Dragontales

    Plugins + Scripts AutoThruster Plus

    Hi @babul There is a trigger at the deepest. Technically two. The first is at the pause. If you have a pause that happens at the deepest point, then the pause trigger works there. But there's also a cycle trigger that has an offset. You can offset this to the apex (deepest) part of the...
  17. Dragontales

    Plugins + Scripts Post Another

    Hi. I've been using this plugin for a bit and the latest updates broke a bunch of my scenes that it was used in. The issue is that the internal folder you keep the plugin in changes names. Consistent plugin name and folder(s) inside the VAR are the way to go so that as someone updates the VAR...
  18. Dragontales

    Plugins + Scripts AutoThruster Plus

    It's likely going to be it's own standalone plugin. Mostly due to the fact that it uses different targets and trying to add more to this plugin, especially ones that work differently, would likely make this one too confusing and potentially break it. The Object Thruster Beta is out on my...
  19. Dragontales

    Plugins + Scripts AutoThruster Plus

    Dragontales updated AutoThruster Plus with a new update entry: Now with Thrust pause Read the rest of this update entry...
  20. Dragontales

    Plugins + Scripts AutoThruster Plus - Now with Thrust pause

    New Feature: Cycle/Thrusting Pause The idea: hold the thrust mid-stroke without stopping it. Not a pull-out, not disabling thrust — the stroke just comes to rest wherever you want it and then picks up again. What makes it feel right Nothing snaps. The stroke decelerates into the hold and...
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