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  • Users: Metix
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  1. Metix

    Looks Yalby look

    Metix updated Yalby look with a new update entry: Helmet to be revisited Read the rest of this update entry...
  2. Metix

    Looks Yalby look - Helmet to be revisited

    Aaaaaannnnnddd... I just realized I need to change the scale on the CUA helmet.
  3. Metix

    Looks Yalby - Showcase

    Metix updated Yalby - Showcase with a new update entry: Face and head refinements/edits. streamlined dependencies - semicircular self-referential deps gone! Read the rest of this update entry...
  4. Metix

    Looks Yalby - Showcase - Face and head refinements/edits. streamlined dependencies - semicircular self-referential deps gone!

    I've been making numerous small refinements to Valby's head and for a while, and am happy with the results. I figured you all might enjoy as well. Appearance: Head size slightly reduced to stay closer to source material — almost impossible to get most ports 1:1 and have them fully functional...
  5. Metix

    Looks Yalby look

    Metix updated Yalby look with a new update entry: Face and head refinements/edits and streamlined dependencies Read the rest of this update entry...
  6. Metix

    Looks Yalby look - Face and head refinements/edits and streamlined dependencies

    I've been making numerous small refinements to Valby's head and for a while, and am happy with the results. I figured you all might enjoy as well. Appearance: Head size slightly reduced to stay closer to source material — almost impossible to get most ports 1:1 and have them fully functional...
  7. Metix

    Looks Gemma Monster Hunter Wilds

    Alright, thanks. Any chance if I get her eyes aligned I could send the var to you to update it? Be a shame if she goes under used from the plug and play audience.
  8. Metix

    Looks Gemma Monster Hunter Wilds

    Hey Pixel, do you still have access to the original .dsf morph files for Gemma? Her eyes are not quite seated properly in their sockets, and I've found the Eye and Jaw Morph Fixer (github, need to look it up if you need a link) application does wonders for alignment. Could spend an hour...
  9. Metix

    Plugins + Scripts Routimator

    Wonderful. I haven't had a chance to dive into this yet. These were just my initial thoughts when reading the documentation. Thanks for making neat stuff!
  10. Metix

    Plugins + Scripts Routimator

    This is perfect for a project I've been holding off on because of the complexity of managing a dozen or so different states. One thing, the description states that you have flags for looping and transition actions, might I propose a third category? Basically one off actions that can take place...
  11. Metix

    Hairstyles Better Pubes

    Thanks! I'm sure pubes have multiple purpose, and signaling fertility not among the least of them. I've always understood that, like armpit hair, one of the main functions is technically lubrication. Two slabs of pube covered flesh rubbing against each other is far more slippery than shaved...
  12. Metix

    Paid Looks Lilith

    Not sure how I only just found this. Great job all around, I imagine that the model/textures you had to work with/reference were from the real-time 'tiny' model, did they actually use only 1K textures on her for that? Anyhow, I have a question about your decision not to apply any specular maps...
  13. Metix

    Hairstyles Better Pubes

    Metix updated Better Pubes with a new update entry: Added presets for sim hair Read the rest of this update entry...
  14. Metix

    Hairstyles Better Pubes - Added presets for sim hair

    I created presets for each of the four pube styles: Add collision and sim physics Normalized color and lighting for each pube style The sim physics settings that I added in these presets is very lightweight and is as close to real pube behavior as I could make it with the current limitations...
  15. Metix

    Hairstyles Better Pubes

    One more thing I forgot to mention is never use the 'Panty Scalp' for pubes. The hair mask arrangement is too spread out. After some digging I found that Kemenate released an alternate pube scalp five years ago. It can be found in the kemenate.Female_Body_Hair.var, which I'm sure you already...
  16. Metix

    Hairstyles Better Pubes

    Interesting. Btw, if you're curious about making any pubes of your own, the biggest trick is the 'Hair Multiplier' setting (under physics). From what I've found, you really don't want to go above a setting of '3'. Having it any higher just creates more hairs that follow almost the same curl...
  17. Metix

    Hairstyles Better Pubes

    You could do it with the Jackaroo makeup kit. It would require the standard diffuse, normal, etc... as well as an alpha mask, then could be slapped on anything. Sounds like a fun project.
  18. Metix

    Hairstyles Better Pubes

    Do you happen to know what resource this pube set is from? I'd like to take a peek at some of the settings and how/if the hair is styled. It does have some nice movement to it actually, especially for such short hair length.
  19. Metix

    Looks Yalby - Showcase

    Wanted to make a note, just in case anyone is having this problem: If as an appearance preset, when you load the look onto another model you might notice that her mouth is stuck a bit open. The way to fix this is to open "Jaw Physics & Triggers" on her person atom and disable the "Tongue...
  20. Metix

    Looks Yalby look

    Wanted to make a note, just in case anyone is having this problem: If as an appearance preset, when you load the look onto another model you might notice that her mouth is stuck a bit open. The way to fix this is to open "Jaw Physics & Triggers" on her person atom and disable the "Tongue...
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