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It's possible to load plugins automatically with clothing using one of Stoppers plugins, meaning you could make it so you don't have to do the plugin merge step https://hub.virtamate.com/resources/clothing-plugins.37636/
I have a repeatable bug with scenes that load Bodylanguage with X-ray enabled by default. When I open such a scene and disable X-ray it ends up disabling my entire UI, breaking it and forcing me to restart VAM.
In addition to seeing the same issues with blowjobs and the new Gaze funtion that HotHead mentioned I also noticed that it my girls during a dildo pose seem waaaay to fixated on the dildo no matter what I change in any parameters, completely ignoring every other potential gaze target even when...
The simming and vertex attachment on these is SO GOOD! Would love to see one of your thongs or panties modified like this but pulled over a buttcheek instead of just to the side but still between the legs like this one so we can get a better view of the action ;)
OH THE PARENT OF THE PERSON ATOM! Ah that makes sense cause the scene I use to create characters I have my person parented to a platform I can rotate and that was the conflict all along! Got it working now thanks a lot!
I don't understand what you mean, my HairGrabSphere that spawns when I initially attempt to load the plugin is already set to have no parent atom if I go into the Control tab in its UI, I don't have any UI loaded if I go into the plugin itself that's loaded on my person atom either to change any...
For some reason I get the following error when I try to add the plugin to a person atom and the plugin UI doesn't load when I try to go into the settings:
I don't think I can reply to your reply of my review unless I'm missing something but I love the playfulness of this scene! It kinda hits that combination of both cute and sexy ya know? Plus I noticed your attention to the hand movements and gestures a lot more in this scene compared to your...
for some reason the positions on latest updates kinda half-explode and contort with high quality physics setting on, IRCC didn't have this issue with older versions of your scene.
Edit: it's only when I have my physics set to anything other than 72 Hz, but 72 Hz actually works fine.
This update includes:
- terrain grid seams fixed
- better and more accurate collision boxes around specific boxes and trees
- modified slope of beach into water so there's a shallow water "shelf" about ankle deep now to play in
- added 4 new CUA props to customize the scene in the form of 3...
So while it looks fantastic in day lighting, I noticed some of the foliage shaders didn't translate well for night-style lighting, so expect a future update to fix that up.