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Shadow Venom, I'm not too familiar with C# and I don't want to try and set up an environment and dependencies for vam coding. if you can tell me how I could check if a parent atom is a camera and read the fov off of it, I think could make the plugin match the fov of the camera every frame.
I...
Right, so you acquire a hexeditor; vscode with a plugin, notepad++, etc. Then you rename the .vam file to .zip, and extract it.
open the VRRenderer.shaderbundle file in the hexeditor,
at the top of the file you can see the GUID for the shader, starts with CAB-9919...67B9
just change any of the...
I just tried using this plugin but it's not loading for me in Produce, errors out saying shaderbundle not valid, and doesn't load any of the shaders it uses to record. I found somewhere in the plugin's discussion that there's a GUID conflict with unity assets. I tried a fresh install of VAM but...
I am trying to use this but failing spectacularly. When I record the framerate understandably slows down but the animations keep running along in realtime. Would appreciate if someone can point me to some resources on how this is supposed to work. Or preferably even renderToVR with the camride!