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  1. M

    Morphs Orgasm Morphs

    These are great, they are not really suited for animation though because of the bones, I get a weird head stutter using this in expression randomizer. Is there a way to make them animation friendly (removing the small gear in the upper right cortner in the morph name)
  2. M

    Plugins Eyelid Behavior Editor

    Does this work with glance?
  3. M

    Paid Looks Abby

    Love the look, I also think your scenes are one of the best, if not the best out there! I also have to ask because it looks so great in the preview video. Do you use a custom reshade or postmagic preset? And is this just everlaster naturalis for boob physics?
  4. M

    Plugins BodyLanguage

    Hey cheesy, congrats on almost 1 mil downloads =). 2 questions: 1. If I have for example a scene with 100 poses and 2 person atoms and want to add a third person atom. As far as I can tell, I now have to pose the new person atom in every single pose, because it could be in the way of the other...
  5. M

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    [threads] computeColliders=8 skinmeshPart=1 applyMorphs=8 skinmeshPartMaxPerChar=8 applyMorphMaxPerChar=8 affinity=1,2,3,4,5,6,7,8 [threadsVR] computeColliders=4 skinmeshPart=1 applyMorphs=2 skinmeshPartMaxPerChar=4 applyMorphMaxPerChar=2 affinity=1,2,3,4,5,6,7,8 [profiler] enabled=0 Clean...
  6. M

    Benchmark Result Discussion

    Thanks! I tried your settings with HT in MSI Click bios 5 turned off but only got slightly better results than HT on and the default settings for my CPU: [threads] computeColliders=8 skinmeshPart=1 applyMorphs=8 skinmeshPartMaxPerChar=8 applyMorphMaxPerChar=8 affinity=1,2,3,4,5,6,7,8...
  7. M

    Benchmark Result Discussion

    Could you please tell me which settings you use for the CPU Patch?
  8. M

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    This is amazing I didn't think someone could do it =). I used then settings for my CPU but engineAffinity and skimeshPartMaxPerChar are not mentioned. Same number as the others for aMaxPerChar? Do i just leave engineAffinity as it is?
  9. M

    Paid Other VaM Thin Twin (FULL) - Super fast load times

    Hello! I'm interested in subscribing. Can I select appearance files and scene files and your tool will automatically only load the needed vars? Also if that is the case and when I have selected the files I want to load in VAM and your toll picks the needed vars, can I easily delete the other not...
  10. M

    Plugins DiviningForeskin

    Thanks for the updates :love:. I want to tuse this together with BodyLanguage but I'm not sure what's the best way to do it because the penis is constantly moving, could you add a mode specific for BL where the penis base, middle and tip is not controlled by DF but the foreskin is still working...
  11. M

    Plugins BodyLanguage

    I already posted about the same problem, for me the emote spam was caused by a trigger in the first scene which loads a person plugin preset. I have not tested it in the new version yet.so its either that for you too or something new
  12. M

    Plugins BodyLanguage

    It would be cool to be able to change the voice with a trigger in the future. Correct me if I'm wrong but it doesn't seem possible at the moment. Also maybe some kind of shortcut key where you can open the config directly would make this even better.
  13. M

    Plugins BodyLanguage

    Ok took some trial and error but I found the cause ?: 1. You load a scene where a person atom has body language + in the scene is also a trigger which loads a plugin preset on the person atom (in my case a animation pattern step which triggers the preset load) 2. then you load a different...
  14. M

    Plugins BodyLanguage

    FYI it seems to happen when you first load a scene where a person already has your plugins and then load another scene where the person atom does NOT have your plugins and they are being autoloaded on the person
  15. M

    Plugins BodyLanguage

    Can you please add a toggle for the effects? Also there seems to be a bug where when you use bodylanguage in the current scene and switch to another, the hearts are floating over the female and are never stopping (With your plugin autoloader on).
  16. M

    Plugins Timeline

    Yes you are right, when I reload my plugin preset it restores the morph range but it's annoying that the range defaults when I change the persons look. I currently have to reload the plugin preset everytime i change the look.
  17. M

    Plugins BodyLanguage

    Hi Cheey, can't wait for the next update =). Take all the time you need of course. A new feature suggestion: A little head nod with every thrust so the persons head is rotating down or up slightly, I tested this with cycle morphs and a trigger that gets activated with every thrust and the...
  18. M

    Plugins Timeline

    Hello, one suggestion. When I extend the range for a morph and the morph is used in timeline for animating a person atom -> I select the person atom -> Load new look -> the before mentioned used morph is now again at the default range. Could you please fix this so the range stays the same and...
  19. M

    Plugins BodyLanguage

    I think because default expressions are working (Persons face is moving), just not the packaged ones, a lot of users just haven't noticed or don't care because the plugin is great anyway. That's why not many people have mentioned it yet, probably. I could be totally wrong of course and there...
  20. M

    Plugins BodyLanguage

    Thanks for taking a look. I'm clueless at this point too ?. I even installed a clean version of 1.22.03, deleted all the vars except yours and loaded an empty scene and the default person model. But still the expression morphs packed in your .var are not triggering, when the stimulation is going...
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