Search results for query: *

  1. ilovebasilm

    Any wish?

    Thread watched Melissa Roxburgh
  2. ilovebasilm

    Question Animations without timeline?

    Thank you! Animation patterns is really good sometimes to animate repeating motions, and to make some motions look natural. That's why I do not always prefer the timeline. (Though I like that plugin very much). I actually did exactly as your last example, so I was on the right track then. ;)...
  3. ilovebasilm

    Question Animations without timeline?

    That's right - it was in the timeline-plugin. What I really meant was to make one Animation pattern seamlessly transfer into the next animation pattern. Simplest example: Lets say I have a hand writing the letter L from top to bottom in the air. Then I have another pattern writing the letter N...
  4. ilovebasilm

    Question Animations without timeline?

    I'll answer my own question. I added several trigger tracks to a main animation and controlled everything else in my scene from there. Worked quite well. I'm open for other suggestions though. It would be nice if you cold make one pattern transfer in to another. Think this is possible but can't...
  5. ilovebasilm

    Plugins Timeline

    It would be nice if you could name triggers tracks :) Or have I missed something?
  6. ilovebasilm

    Plugins Timeline

    I have no idea what goes wrong but I have a suggestion. If you make a Collisiontrigger and set the atom to where you have the timeline plugin - then timeline plugin as target, and then "play" as the action - you could put that right at where the player start in the scene. Then the player would...
  7. ilovebasilm

    Question Animations without timeline?

    How do you arrange animation patterns in sequences? If I for instance have 3 animation patterns, and I want the first to run 3 loop cycles - the second one move the same atom for two loop cycles - and the third move the same atom for lets say one cycle - all this in one smooth animation, is this...
  8. ilovebasilm

    Plugins Timeline

    Yes, exactly like that, thank you very much! Will make it so much easier.
  9. ilovebasilm

    Plugins Timeline

    How do I work with the timeline plugin and keep the timeline plugin window open?
  10. ilovebasilm

    Low framerate

    The soft body setting under the performance tab is the biggest frame rate dropper in the game from what I have tested. When you dissable that, most other settings will do little difference. More than 3 characters is also a huge fps dropper.
  11. ilovebasilm

    Question Anus collission issue

    I have noticed those spheres :D And for characters that are smaller, will have them moved closer to each other (more hard to penetrate). Question: Are the spheres colliders bound to the "rigging" of skeleton or are they bound to the mesh? And - do the change in size or just move around in...
  12. ilovebasilm

    Solved Need help with sim clothing

    Thank you, now I can continue :) I know a lot about mapping and UV maps etc. so it will not be a problem now that I understand how it works. I allready have the textures for the dress so it will be easy making one red and black. Thank you very much! :)
  13. ilovebasilm

    Solved Need help with sim clothing

    Hi all, and Toby ;) I have now made a dress. I followed a guide and it worked quite well. BUT how do I get the dress to simulate the physics? My dress is stiff even though I think I have the correct physics settings in the clothing tab. Other dresses are loose and nice but mine is like a second...
  14. ilovebasilm

    Solved Noob export question

    Oh my god! I did the ERC freeze before re-rigging so I freezed it on the standard bones. You are my favourite person just now Toby!!! Is there anyway I can contact you directly, because you seem to have all the answers I need working with this. My model looks amazing now and I will start with...
  15. ilovebasilm

    Solved Noob export question

    I have now made a custom character (again) but now I cant get the eyes to stay at their correct position. I remade the rigging of the bones and it works fine in Daz3D but when I export the morph it seems like it uses the standard bones instead of my new rigging. (I can se it does not apply my...
  16. ilovebasilm

    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    I think it will mess up the vertices order and make model corrupt. Im now actually hiding everything except the balls with "Box hide" and manually fixing the eyes.. It is not funny at all. :D
  17. ilovebasilm

    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    Thank you so much for the answer. I am a little sad about it because the model except the eyes is great. I'll play around and see what does the trick.
  18. ilovebasilm

    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    Is there a way to replace or reset the eyeballs so they become round again? I accidentally deformed the eyes and now they are kind of rectangular. I want them to be spherical again in Blender (I cant do that manually - they are to messed up). (I only use one morph for my whole character so far)...
  19. ilovebasilm

    Question Question about loading looks

    Thank you! OH MY GOD how long I have searched for characters whom only was present in scenes!!!
Back
Top Bottom