We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
For whatever reason when I use Timeline Plugin it randomly adds an animation length to the built in animation. The built in animation length will then interrupt the Timeline Plugin when trying to play or record. I keep having to delete that animation in the built in animation manager to keep...
Yeah, that would work if I was running a looping idle animation. I'm using vammoan for breathing animation as a base and not a timeline animation. I'm playing with the built in VAM body part triggers to trigger timeline animations. I needed a method to play an animation only once on touch and...
Thank you for the reply. I did add a trigger to reset the animation towards the end of the timeline. I figured that out when trying to find am alternative solution. If the timeline doesn't reset, I am not able to trigger another animation. The same animation can be replayed but I can't trigger...
I am also having an issue where my animation stays on the last frame when looping is turned off. Is there a way to reset the animation to the first frame after it plays? It's like the timeline pauses at the end so another animation can't be triggered.
When creating multiple animations they don't always show up in a Triggers drop down - ie. Person/Timeline/Anim 1 or Anim 2. Sometimes 2nd, 3rd animations show up. Sometimes not? What am I missing? It has to be something simple.
Just learn timeline. Cycle forces and built in animation tools aren't very good or are overly complex to get the same results. Play with timeline and don't worry about messing anything up. It's easy to delete/fix anything.
I have a similar question about morphs. Is there a reason these morphs get renamed/added for each creator/look? Why do we need 20 versions of the same morph? It makes it near impossible to organize and add morphs. It seems like when you make a morph a favorite the system makes every morph with...