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Is anyone having any specific wishes about which topic the next AudioMate Tutorial should cover?
Or should I just go into more detail, explain the options I haven't used in the first edition and show some more use cases for AudioMate?
Is anyone having any specific wishes about which topic the next AudioMate Tutorial should cover?
Or should I just go into more detail, explain the options I haven't used in the first edition and show some more use cases for AudioMate?
This usually would have been a pure bugfixing release. But since I already proceeded with the development of AudioMate in the meantime and didn't want to roll back much of the code, I decided to include a feature that was originally planned for the next bigger release.
It's called Collection...
I was not able to reproduce the error you're describing. I was loading the default scene, added 2 collections with clips, saved it and reloaded it. Works as expected.
Does the problem occur for you in the default scene if AudioMate is the only plugin?
If not, then its most probably some sort of...
A quick update: The hint texts seem to be cut off in the latest version. Will be fixed asap - just in case someone came here because the hints do not make any sense to them ;)
Thanks for your kind words!
There aren't any settings in AudioMate that aim specifically at lip syncing. But I think the morph system already offers a lot of flexiblity.
I don't think there's one certain morph that will fit all possible lip syncing needs. So I would just adapt the morphs to what...
Thank you!
Using lipsync and the volume triggered morphs in AudioMate simultaneously can lead to several issues. That's because the morph triggers in AudioMate are meant to be a replacement for lip syncing.
When two plugins both use the same morphs and both try to force the value of that morph...
Thank you for your feedback!
Looking at your screenshots, you are trying to add AudioMate as a session plugin - am I right?
Because that is not supported by now. I have actually never tried it and should add a message, that informs the user about this.
I know, at this point it would make sense...
Here is the newest AudioMate version. I've completely rewritten the trigger system and added some powerful new features.
Since AudioMate now doesn't use the trigger actions of the Person Atom it is attached to, you wont see your previously created trigger actions in AudioMate anymore - but they...
A brief introduction to AudioMate and how to use it in your scenes.
I demonstrate how to bulk import and set up your audio files, how to trigger them trough the built in trigger system and how to attach morphs to your sounds with the new volume triggered morphs system.
If you want to follow...