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  1. Clownmug

    Looks Ciara

    Clownmug updated Ciara with a new update entry: Version 4 Read the rest of this update entry...
  2. Clownmug

    Looks Ciara - Version 4

    - Revised textures and facial morphs - Additional minor tweaks
  3. Clownmug

    Looks Ami

    Clownmug updated Ami with a new update entry: Version 4 Read the rest of this update entry...
  4. Clownmug

    Looks Ami - Version 4

    - Revised textures and facial morphs - Additional minor tweaks
  5. Clownmug

    Looks Nina

    Clownmug updated Nina with a new update entry: Version 2 Read the rest of this update entry...
  6. Clownmug

    Looks Nina - Version 2

    - Revised textures and facial morphs - Additional minor tweaks
  7. Clownmug

    Looks Kali

    Clownmug updated Kali with a new update entry: Version 2 Read the rest of this update entry...
  8. Clownmug

    Looks Kali - Version 2

    - Revised textures and facial morphs - Additional minor tweaks
  9. Clownmug

    Looks Ura

    Clownmug updated Ura with a new update entry: Version 3 Read the rest of this update entry...
  10. Clownmug

    Looks Ura - Version 3

    - Revised textures and facial morphs - Additional minor tweaks
  11. Clownmug

    Looks Honey Goblin

    Clownmug submitted a new resource: Honey Goblin - Goblin Barmaid Read more about this resource...
  12. Honey Goblin

    Looks Honey Goblin 1
    Hub-Hosted VAR CC BY

    Custom built look based on the version 1.0 vtuber model for "Honey Goblin". The only models I could find in the wild were for Koikatsu and they didn't seem close enough that I'd want to convert them. There are quite a few flaws but maybe some people will like this one as a passable recreation at...
  13. Clownmug

    VaM 1.x Navigation in Unity?

    Other than holding shift to go faster I don't know if there's any way to adjust camera speed. For navigating to an object you can double click its name in the Hierarchy tab to make the camera center in on it. Panning with the middle mouse button might be a little smoother than the left and right...
  14. Clownmug

    VaM 1.x Convert VAM Timeline Person Animations to CUA

    One of the threads I found mentioned Eosin's Video Renderer plugin which allows exporting a BVH animation. Importing that BVH into DAZ and then following the same steps you did to make an animated CUA could make things a little easier. I couldn't figure it out how that part of the plugin works...
  15. Clownmug

    Question is there a plugin that can move limbs symmetrically?

    That was something I was working on and gave up at trying to finish. There's definitely a better way to implement it, but I'm not an expert. If you or anyone wants to try it though, feel free to play around with the attached script.
  16. Clownmug

    VaM 1.x Re-aligning person root

    It might be possible to do using "Apply pose on transition" from the pose screen. Keep the first animation as is except delete the frames moving the control node. Instead in the follow-up animation copy the last frame from that first animation, detach control node to reposition it, then reattach...
  17. Clownmug

    Solved Is there anyway to freeze the lighting on character

    You can parent link lights to a person's chest or hip and it should make them stay relatively consistent in most poses. I don't think there's anyway to control light penetration though. Alternatively, you could use the "FocusOnMe!" plugin which has lights that maintain their position and...
  18. Clownmug

    Looks Yun

    Clownmug submitted a new resource: Yun - Soldier Read more about this resource...
  19. Yun

    Looks Yun 1
    Hub-Hosted VAR CC BY

    Lookalike of Captain Yun from the movie Jung_3.
  20. Clownmug

    Looks Bethany

    Clownmug submitted a new resource: Bethany - Podcaster Read more about this resource...
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