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  1. B

    Plugins Timeline

    I think audio scrubbing still uses old real time thing, it seems to desync when scrubbing with the new real time. I might be wrong though.
  2. B

    Assets MorphInjection

    As much as I like the idea, it doesn't work for me. The injector just does absolutely nothing and I'm not quite sure why. I added both scripts and set up the morph, it just does nothing. Edit: I figured it out, when moved a little, the load asset moves triggering the "empty" status. I don't...
  3. B

    Guides Match any face texture you like with any Genesis 2 skin set

    I would recommend also tinting the base texture using one of the color settings like levels until it fits more or less perfect to source texture.
  4. B

    Plugins Footsteps

    Suggestion: would be really cool if you could just read your own folder of sounds and play them based on footstep intensity, as well as detect different surfaces. Could be done easily with folder names, probably.
  5. B

    Plugins Footsteps

    I'm glad someone did this already because while it wasn't too hard to set up, it was kind of a pain in the ass.
  6. B

    Guides Swinging high heels on the toes

    I mean, you could do that. Or you could just use highheel assets which is probably much better solution.
  7. B

    Plugins Conditional Actions

    Intensity scaling with distance for stuff. Like volume, light, speed et cetera.
  8. B

    Plugins Complete Locomotion System

    While I agree you can create left-right limb asymmetry, you can't for example create an asymmetry where head swings to one side, but not the other. Unless there's IS some way I don't know of. If I for example create a 0.1 roll, it'll roll 0.1 to left and 0.1 to right - an option to have it only...
  9. B

    Plugins Complete Locomotion System

    Any plans for adding asymmetry, to for example have a character walk with a limp or drag a leg?
  10. B

    Plugins Conditional Actions

    Any chance for transition triggers for stuff like distance?
  11. B

    Plugins Complete Locomotion System

    Is there no way to toggle camera controller on/off via hotkey? M doesn't seem to do it nor there seems to be a way to set it up. Edit: Found it in code, it's ESC. Edit2: ESC seems to not work unless rotation target is set.
  12. B

    Other VAM Evolutionary Character Creation

    Sorry, already got rid of them. It was old version json saves. Something probably was corrupted in them, either morphs or they were just incompatible.
  13. B

    Plugins Timeline

    The segment feature is just excellent, it was exactly what I needed for a long time.
  14. B

    Other VAM Evolutionary Character Creation

    Getting similar errors. File "tkinter\__init__.py", line 1892, in __call__ File "VAM Evolutionary Character Creation.py", line 755, in <lambda> File "VAM Evolutionary Character Creation.py", line 1250, in generate_next_population File "VAM Evolutionary Character Creation.py", line 1605...
  15. B

    Clothing Collar and lead physics clothing item

    My brother in Christ, no offense but did you really return with no explanation after over a year of hiatus with no explanation only to upload your years old stuff to VAM hub and take money for it? Can we expect another unexplained hiatus soon?
  16. B

    Plugins SPQR Performance

    Am I the only one who seems to get better physics and improvement in performance with VAM set to max physics rate and this set to like 60? It absolutely is not placebo because doing the vice versa makes the game run terrible and physics jittery.
  17. B

    Plugins TittyMagic

    When any morph affecting the breasts vertexes changes, the script freezes animation to recalculate mass and such, wouldn't it be possible to just calculate all of this ahead of time (as in, in edit mode, before you play the animation or whatever), store the calculated mass and whatnot somewhere...
  18. B

    Plugins TittyMagic

    Any chance there will be an ability to pre-calculate morph values and blend them in? I'm not sure how hard it would be to pull off, a temporary json holding all the necessary info or something maybe. It could completely fix the issue of certain morphs freezing in animation and constantly...
  19. B

    Plugins Trigger is activated by a morph.

    This is great, I know how to use VUML but it's so cumbersome and requires so many conditionals to set up a simplest logic.
  20. B

    Looks DoA Tina

    What happened to tutorial related to this?
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