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Is there a way i can cover the transparent bits when saving and then loading the look? I tried saving the black circles as a linked asset with customunityassetmanager but they aren't even selectable
Thanks for the reply
What i did after loading the scene was in order:
-Loaded the geoshell body emission clothing
-Opened customize and Loaded the Demi Geoshell emissive preset by Supa
-Loaded the Emissive Geoshell plugin preset
Doing that changed the color of a bunch of clothes until restart...
Sorry to bother you again, but sometimes when loading the plugin a bunch of clothing items break and become invisible. This persists even when reloading the scene and until i restart the whole game.
Do you know about it? Is this a known bug?
Great stuff as always.