• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Wings that Flap (non CUA)

Clothing Wings that Flap (non CUA)

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Update for guide - >

These are non-CUA wings that operate with VaM -Timeline.

https://hub.virtamate.com/resources/timeline.94/

Essentially, like real wings they are attached to a muscle that moves like a fan. In this case, they are attached to the shoulder blades. To use is very simple: Add a 1-2 second layer in the timeline, add my wing morph (Ensure they are in your female morph folder), then simply add 2-4 slider in/out keyframes to create a flap effect that will constantly loop in the layer—regardless of whether you are using an animation or not.

The wings can be adjusted with:
  1. Drag
  2. Weight (in both physics and the timeline itself)
  3. Speed in the timeline
You can further modify as you see fit, but this is the basic setup

It is important to turn soft physics off when using these.

I have made

1. Monster Wings
2. Butterfly wings
3. Angel Wings


Example -







SOTTR 2026-03-08 02-42-30_972.png


butter_balls.png


ezgif-5fff0fb322555078.gif
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    Had a comment from someone confused how to use this. I've attached a video showing specifically...
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