Hi! Just want to inform that I'm working on Position Input Axis. These new input axis will be computed using the relative Stick Atom position.
I'm also thinking about an alternative Z Tilt Input Axis computing to make it more similar to a real controller Z axis (of course, if I succeed, this will be optional).
IMPORTANT NOTE: These new features may cause incompatibility with scenes \ plugins presets saved with the old version.
I hope you are having fun with my plugin!
Stay tuned!
P.s. The plugin's UI will also be restyled.