• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
VAM2DAZ Converter for Blender 4.0

Plugins + Scripts VAM2DAZ Converter for Blender 4.0

Download [1.89 MB]
1. Export the VAM mesh in OBJ format from the program.
2. Install the plugin in Blender.
3. Load the VAM mesh into Blender via the side panel (VAM2DAZ).
4. Create a DAZ mesh, whether skinned or in T-Pose.
5. Edit the DAZ mesh in Blender as needed. Adjustments can be made to the pose of skinned meshes and saved as a separate morph for export back to VAM in DAZ Studio.
6. Export the DAZ mesh in OBJ format and load it as a morph in DAZ Studio.
7. Export the DAZ morph for VAM. Note: In the current version of DAZ Studio 4.23, the morph export process has changed; it can now be found under Modifier Assets.
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