The scene is very nice, but I didn't understand one thing, I found all the methods, but when dancing, the top will fall off with the movement, is there any way to solve this problem? Troublesome
Are you referring to the tops, especially the bras of those outfits in the underwater stage setting that have come off? They're set to naturally come off. The next version update might provide an option for you to decide whether she remains clothed or performs a striptease
Thank you for your positive feedback! This is thanks to VAM itself being very advanced, combined with plugins from other creators to further expand it. Perhaps this scene has only unlocked 10% of its potential.
A literal DLC for VAM, unbelievable how good this looks! Pro tip, if your camera is drifting, unplug any HOTAS/Joystick/Controllers connected to your PC
lol, there have been several bug reports with similar cases already. After eliminating various plugin and settings-related factors, it was eventually discovered that their joystick... I didn't know before that a joystick could control the view in VAM in this way. It might be a feature of the Embody plugin. However, this discovery may have provided some insights into creating other types of interactive scenes. Thank you for your feedback!
Just so you know, we do have an RPG game in development that uses VAM as the engine, and it will be available for free. If you're interested, you can check out this demo at https://mega.nz/file/8KZkBAAb#4iOGvyI0vhHNVBf845bQ-aMel-ufwv3ahMO3XfpSE4Y. As for when it will be released, only time will tell.
Thank you for your feedback! Now you know why this scene needed to convert all audio files into CUA and bundle them separately in another VAR package, lol.
I'm actually your big fan because the outfits you create are perfect for dancing. Their physics simulations are impeccable, and achieving that level of quality in the sewing process requires a lot of thought and time. In fact, one of the motivations for starting this scene was to use dance as a way to showcase the time and effort other creators have put into the physical simulation of clothing. Thank you for your creations!
Thank you for your high praise, and credit goes to VAM itself. We believe there's still a lot of untapped potential in it, especially when we consider it more as a highly capable game engine. Although the engine's version is a bit old... So, whenever I imagine what we could do with VAM 2.0, I get a bit excited.
This whole thing is nuts! I wasn't expecting something this large and so well put together. I was hesitant when I saw the deps list, but now I know why. This is awesome! I enjoyed it and look forward to seeing where you go from here.
I'm glad you weren't scared away by the long list of dependencies, lol. Actually, despite the long list of dependencies, each one of them is, in my opinion, one of the highest-quality works of art on Hub. I don't want people to miss out on them.
The exceptional performance and irresistible dialogues make this a piece of art. I've never had such a strong desire to upgrade my graphics card and acquire higher resolution VR equipment, to better experience this work. Very much looking forward to the creator's subsequent works.
Looks great in 2d but who plays vam in 2d?
The fixed position and cam options is what makes this unusable in vr. Give us the option to move around and problem solved ?
For now, you can press ESC to exit both of these camera modes. We appreciate your constructive suggestions, and in future versions, we will be adding the option to start playback with a free perspective view. Thank you.