Yes. VR. But it does a lot more than that.
First of all. Real DLSS Super Sampling
That's Upscaling. It can improve Neural Rendering performance by several times as long as you have the hardware to run it.
DLSS NR also has the option to run before upscaling. That's what gives you the performance.
You can also disable MSAA to save up on performance.
Upscaling also works in vr and Neural Rendering is locked to always use upscaling for best performance.
DLSS Multi Frame Generation for RTX 40 and 50 series users only
Desktop only. For now, at least.
Might have issues. Report them so that I can improve stability
Redid the settings panel
- Move
- Resize
- Minime
- Scale
- Simpler and easier to use UX
- The ability to change the hotkey to open the menu
- The ability to set a hotkey to enable and disable Neural rendering
- The ability to reset any setting to its default state with a single click
Neural Rendering Masking
You can now use masks to tune the effect of neural rendering for each part of your character separately for the perfectly horrific multi-pass nightmare which you're NOT allowed to post in <#1545807148272062484>. I'm sick of it. Post sexy girlz plz. You can also adjust the seam smoothing between masks.
The list of masks includes:
- Head (including hair)
- Torso
- Limbs
- Genitals
- Clothing
- Scene (The rest of everything except characters)
VR
Works with DLSS upscaling for smooth performance. Probably the smoothest experience out of every other method... probably.
IDK else what to say or put here. VR works. It'll probably be buggy since it's the first implementation so send me reports and I'll get em fixed.