One thing that bothered me about the VAM clothes import was that it distorted my textures in a way that left a lot of jagged edges (which was especially visible with striped clothing). I've finally found a solution to this and I think you'll agree that it's a huge improvement. Note that even this new process creates some jagged edges, but they'll probably be barely noticeable.
Besides this I've increased the polygon count by about 50%; I think this gives the clothing a smoother look while also keeping a nice balance between performance in VR and graphical fidelity.
The turtleneck sweater was the last item that needed this treatment, so now all of my items can be enjoyed with this higher quality!