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Stopper's Cua Clothing Alt

Plugins + Scripts Stopper's Cua Clothing Alt

Download [<1 MB]
-- New Features & Improvements:
- Added over 10+ new shader parameters to be recognized by the plugin, from unity's standard shaders and few from my own like glass & hair shaders for more customization options.
- Added Copy & Paste material feature that can work across different plugin instances, allows quick duplication of material setups in case of wanting left CUA clothing item to be identical to the right for example.
- Added reset CUA pose & Reset + freeze person pose buttons/ toggle for easy alignment of CUA with base T pose, useful if you make Assets in blender based on the standard T pose.
- Reworked Material UI elements, now will be look more clean + only show current found parameters in each material tab + prevent random spacing between parameter groups.
- Fixed CUA asset failing to load indefinitely, if person atom was removed from scene then tried to load item again through a newly loaded person atom.
- Added Render Queue Adjust parameter for each found material.
Screenshot 2025-12-03 181203.png
- small update adding few predefined shader parameters for my hair shader used in my looks, allows converting hair color to plain white for a more pronounced hair color variations

note:
- I noticed that both clothing & appearance presets require loading twice for preset parameters to be applied correctly, the first load gets overridden by the defaults and my guess it has something to do with clothing plugin manager and how it restores stuff to plugins. i'll look into this later on see if i can find a work around
** this update is backwards compatible with previous version's .clothingplugins preset files**

-- New Features:

- added material adjusting support, the plugin will fetch all the materials in the loaded CUA Prefab and makes a list to fine tune each one separately (as long as the used shader has parameters named the same in the predefined parameters, like _Color or _SpecColor.. etc)
- grouping feature of duplicate found materials for convenience
- full parameter persistence support, supports saving via clothing plugins, clothing presets and appearance preset

-- Info:
- the material predefinitions are mainly taken from unity standard shader and some of my custom shaders like hair shader & glass shader, so adjusting materials might not be compatible with all custom shaders
-- discovered bug & fix:
// Major bug that caused VaM to stop loading new scenes & break it's native CUA loader, if the following scenario occurred:
- Switching between appearance presets while both the old & new have clothing with CUAClothingAlt. Appearance switching caused a failure to properly discard the previous plugin (fixed by adding a delay for loading CUAs giving a chance to the previous plugins to properly clean up)
- Added collision toggle control parameter for the loaded CUA, This will help avoid CUAs from messing with Person Triggers. (CUA collision set to off by default)
- Multiple plugin instances can load their own CUAs in one clothing item, previous version had a bug when only one CUA atom could be loaded in the scene & when using another plugin to load a new one it just overwrote the one that was already loaded by the other plugin instance.
- Added new method to find bones similar to BoneControl Plugin, now plugin can parent things to anus & vagina joints + some extras, Use _JointB to parent sex toys for both genital orifices. as a bonus this joint moves with morphs so misalignment is less likely across different poses & morphs.
- Replaced method for parenting, now similar to BoneControl plugin.
- Fixed CUA scale not applying on scene load, needed force reload to work before but now all should be good.
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