Cuff, Rope & Chain Lifters

Paid Plugins Cuff, Rope & Chain Lifters

Rope & Chain 3.0

The update is quite large but some of the new features are:

Cuffs with adjustable chain lengths, strengths etc.
  • Hand (front) & hand (behind back) with animation.
  • Feet
  • Left Hand & Left Foot
  • Right Hand & Right Foot
New lifters, that are attached to VAM-atoms. I decided to reuse all the UI buttons for this. Please let me know if there should be separate UI buttons for this. Too many buttons might be overwhelming but in the same time, the same buttons that have different behavior might also be confusing.
  • Configurable links (add/remove in real time)
  • Configurable strength
  • Atoms saved and loads in the scene as usual VAM atoms.
  • New Joy-buttons for easy movement and rotations of the attach points
I'm only attaching images from the updated features. If you want to look what's more into this plugin, please check the original page.

Cuffs with a click

cuffs-mid.gif



Easy to move and rotate the control points

rope-rotation-movement.gif


Load and save your own templates

mixed-templates3.gif


cuffs-template3.gif



You can adjust the link counts with ease

tangled-link-count4.gif


Tangled up and movable attach points! :D

tangled4.gif
Rope & Chain 2.1
rope-chain-21!.jpg

  • Save as & Save updated
  • Calibration moved to Hand / Desktop UI
  • Position of rope load & save bugfix
  • Several minor bugs fixed, check discord for more info

Also updated because of the overall UI updates:

  • Reattach the UI position and rotation with a click (No need to reposition the UI with sliders)
  • Load and Save UI templates
  • Control Atom feature added
  • UI Scale 66 - 100 - 133 - 166 - 200 % quick buttons
  • VR Gaze improvements (This was really buggy in previous releases, I'm sorry!)
  • UI Onehanded remade and simplified
  • Graphical checkbox, popup support, advanced sliders
  • Lookaway timer for onehanded option only
  • Treeview control features added (Multiple level of sublevels)
  • Dynamical UI Controls

Ropes with muscle poses ? Just too fun!
rope-chain-21-poses2-text.gif


Different UI Templates (You can create your own)

ui-load-save4.gif


Reposition of the UI with ease:
detach-calibration-back3.gif



Maybe you want to use just one hand? No problem!

one-handed-ui.gif


Scale buttons:

ui-scale.gif



And best of all?? This is included in the Body Plugin Bundle!
Rope & Chain 2.1
  • Save as & Save updated
  • Calibration moved to Hand / Desktop UI
  • Position of rope load&save bugfix
  • Several minor bugs fixed, check discord for more info

Also updated because of the overall UI updates:
  • Reattach the UI position and rotation with a click (No need to reposition the UI with sliders)
  • Load and Save UI templates
  • Control Atom feature added
  • UI Scale 66 - 100 - 133 - 166 - 200 % quick buttons
  • VR Gaze improvements (This was really buggy in previous releases, I'm sorry!)
  • UI Onehanded remade and simplified
  • Graphical checkbox, popup support, advanced sliders
  • Lookaway timer for onehanded option only
  • Treeview control features added (Multiple level of sublevels)
  • Dynamical UI Controls

Attachments

  • 3-rd-person-video-shorter.gif
    3-rd-person-video-shorter.gif
    42.2 MB · Views: 0
rope-manager.png



  • Completely reworked UI - New fresh Expander Control UI for both VR and Desktop
  • Load / Save your own templates of ropes & chains
  • Almost all parameters available in the Desktop UI and VR Hud
  • Individual rotation and heights for each control points makes it easy to create a huge setup of templates.
  • Rope, chain and manacles settings (Color, Chainlinks etc.)
  • Lots of bugs fixed from V1.2
- Added knee attachment
- Save / Load position and rotation persistence fixes.
- Template tweaks

1593545632215.png
  • Major bugs fixed, for example: High possibility of "explosion" if you detach knees, hip & arms.
  • Scene settings stored and restored when loading
  • Refactoring and some undocumented fixes
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