Great work, flawless as always!
up this command to help others who have questions about ALIGNMENT
it's quite easy, play with these settings:
1. person atom (via arrow in UI > Person > Control) root control in "control & physics 1" play with; collision, freeze & detach root control this makes it easy to align two >person atoms<
2. Save pose, Toggle targets on (k) than go to "control & physics 2" use the button(s) which include control to activate the targets back to basic. When a target has wandered off, use collision on/off; freeze physics on/off combined with a selected target and use comply for position and/or rotation to re-align this selected target back to the person atom.
3. for easy intercourse alignment, use the vamtaco.autocock plugin, these flaccid values work really well. Combine with: ToumeiHitsuji.DiviningRod and/or VinPut.Autothruster. Create a bigger gap or hole using morph e voilla! After mastering these step up to posing, when to/not to use pose+store root node.
somethimes turning off the divining rod after being aligned will result in better animation

for a quick timeline guide: save poses for start and last second, when adjusting movement in between make sure to click on "more...\keyframe pose". This will save the targets(k) that are ON. <=animated targets

Credits to Acidbubbles, vamtaco, ToumeiHitsuji and VinPut for these amazing plugins, thanks!
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Groundbreaking VAM Production. Amazing. I dont know if this happened for everyone though, the first scene that loaded for me was the finale which didnt have further scenes, so I almost missed the whole into plus other scenes leading to finale. Not sure if its how I loaded (from the vamhub). But opening from vam scene selector I can just set it proper by loading intro as intended.
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cool!
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Excuse me, I would like to ask, when I using your scene 2, when the male lifts the female, his penis cannot align with the female's vagina and will run out. Is there any solution?
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A good start to a great trilogy
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awesome
ispinox
ispinox
So is your review :) Thanks
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Amazing work! wow, that must cost a lot of time, thanks for sharing
ispinox
ispinox
Thank you. It was my first VAM scene. Error and trials have cost lots of time
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From this day in 5 stars shall only be given for scenes with this Level of quality
ispinox
ispinox
Thank you :)
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Amazing work! Thanks for sharing
ispinox
ispinox
Glad you enjoyed
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Next level - incredibly well put together.
ispinox
ispinox
Thanks ?
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Awesome ! Thx for update depencies !
ispinox
ispinox
You're welcome
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For anyone having the motion sickness in VR just push the menu button and the camera will stop dead and let you control it. ;)
ispinox
ispinox
Just posted an update with detached camera mode. Thanks for 5 stars :)
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WARNING for VR headset who have motion sickness problems, only for strog will be ok! I hope the author will add the way to detach th vew from the camera for VR users!
ispinox
ispinox
Will do when I find out how to do it
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Holy shit, actual transitions! Works really well using Passenger on the female model, too.
ispinox
ispinox
Thank you :) Never used Passenger on person atoms. But will do now in part 2 if it does not require too much optimization
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damn..
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This is soo good. Aside from the missing dependencies which doen't effect the scenes at all, especially for your first scene this is really good.

The lightning, dark themed music, poses transitioning to the next pose.
My only and one complain is, I would like to see more succubus action.
That's it. Now I can go offline again.
ispinox
ispinox
Thanks. Succubus was there for testing and learning. Part 2 focuses on the succubus and girl, while the guy has less action now
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Incredible scene, very well put together
ispinox
ispinox
Thank you. :)
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This is art at that point. What a masterpiece! Thank you
ispinox
ispinox
Thank you sir. Really glad you enjoyed it that much
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Hello, why are the first scenes completely blurry?
ispinox
ispinox
As someone else told me. Looks like there is a issue with deepth of field in VR. Going to fix it later. You need to disable: Red3Some Scene 1/Camera Atom, then deepth of field for now. Sorry for that
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This scene is GOOOOOOOOD!

The brilliance of it is the beautifully cinematic construction of relatively "simple" elements. Surely not simple in the creation but nothing screams "how did (s)he do that!" - it's all natural and flows clean.

I'm a fan of shadow heavy lighting in CGI to help "sculpt" the models with more depth - and this scene does just that.

The use of the moving camera to bring you back to the scene controls at the appropriate time is a pro move. Friendly and elegant.

The only negatives are dependency related. They are fixable and completely forgivable for a first scene.

Note for VR users:

The scene is built with a moving camera but I watched it in VR. The first intro scene is a little jumpy but the motion in the other scenes is tolerable if you have good VR legs. The scenes aren't too long each.

To watch in VR you will want to disable PostMagic from the moving camera otherwise the Depth of Field will blur everything. For example in scene 1 that camera is "Red3Some Scene 1/Camera"

Disable the Embody plugin if you hop off the camera ride and move yourself.
ispinox
ispinox
Thanks for awesome feedback.
Yes, I tried to make it as much VR friendly as possible, trying to move the camera slow except for the intro scene.

Going to fix the blur thing for VR users and update later, so that no one has to adjust anything.

Also want to clear the unused dependencies when I figure how to do it.
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