A seated POV scene designed for VR. No male character is included.
Story: You're attending your first ever rave. You had a great time, but too many drinks, and now it's the end of the night and you happen to run into a childhood crush. You get to talking and keep drinking, and as things progress you think she may have slipped something into your dink...
This scene is more intense than my last few, but is structured the same. The animation is randomized and speeds up over time.
By popular demand there is a finish to this scene which is triggered by the intensity slider, so should occur after about 5 minutes.
The drugged effects are also randomized, and can be turned off using a button on the left armrest. This also helps if the scene is running slowly.
There's a camride button to simulate the VR experience, and I recommend turning on mouse look (Tab) to rotate the head. On this scene I actually prefer the Camride experience over the VR.
The lights are driven by Shadow Venom's BPMIntervalTrigger, which is a very cool plugin. They highlighted it's use in a recent video, which I was very happy showcased another of my scenes. So, the lights could be synced to music if someone smarter than me wanted to mess with the plugins. I was happy to test it out, and may try syncing to music for future scenes.
Expressions are driven by 14mhz IcrementalTrigger plugin, which works great for this.
Note that the character's clothing in the scene is slightly different than the screenshots. The bikini top used isn't hub hosted, and I tried to adjust to a different top but couldn't get the dependency to go away.
Story: You're attending your first ever rave. You had a great time, but too many drinks, and now it's the end of the night and you happen to run into a childhood crush. You get to talking and keep drinking, and as things progress you think she may have slipped something into your dink...
This scene is more intense than my last few, but is structured the same. The animation is randomized and speeds up over time.
By popular demand there is a finish to this scene which is triggered by the intensity slider, so should occur after about 5 minutes.
The drugged effects are also randomized, and can be turned off using a button on the left armrest. This also helps if the scene is running slowly.
There's a camride button to simulate the VR experience, and I recommend turning on mouse look (Tab) to rotate the head. On this scene I actually prefer the Camride experience over the VR.
The lights are driven by Shadow Venom's BPMIntervalTrigger, which is a very cool plugin. They highlighted it's use in a recent video, which I was very happy showcased another of my scenes. So, the lights could be synced to music if someone smarter than me wanted to mess with the plugins. I was happy to test it out, and may try syncing to music for future scenes.
Expressions are driven by 14mhz IcrementalTrigger plugin, which works great for this.
Note that the character's clothing in the scene is slightly different than the screenshots. The bikini top used isn't hub hosted, and I tried to adjust to a different top but couldn't get the dependency to go away.