- Restructured lighting - baselight now placed before (bottom) and behind (over her head). These illuminate the female model and hair properly with neutral colours, while the multicolour setup can rotate and offer an idea of what different skintones might look like in different scenes. Multicolour light slightly changed in intensity and height.
- Removed redundant UI options
- Added some additional textboxes that help understand which options are mandatory to enable.
- Fixed various smaller issues which occasionally resulted in morph-sliders not working anymore when interacting with the scene in specific ways.