• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Support more works like this by checking out Nottanj's socials and my Patreon!

RougeDefault.png
RougeWorkout.png
RougeBikini.png
RougePiercings.png


HOLD IT!!!

Before you start using her, you should know that VaM is not designed to handle Sonic characters! You need to make manual adjustments to her to reduce issues that will inevitably crop up.

rougeEyeSettings.png

Eye clipping can and will occur, because eyes can only rotate within a sphere in VaM. You'll need to adjust the eye limits to keep this from happening in some angles. There was only so much I could move around with her sclera/eyelids. 👀

rougeEyeLids.png

Eyelid positions are separate clothing morphs. I couldn't figure out a way for her eyelids to be controlled by a morph. Trying to use the base model's mesh wasn't gonna cut it due to the limited range even when increasing the range.

rougeBreastSettings.png

Clothes have separate body morphs. The original model uses different body shapes (i.e. Boob squish) for each costume, so some clothing will look wrong without the right morph applied.
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Version: v1
Posted:
Good work. It's nice to also see such characters alive in vam though not my cup, big W.
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