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Before you start using her, you should know that VaM is not designed to handle Sonic characters! You need to make manual adjustments to her to reduce issues that will inevitably crop up.
Eye clipping can and will occur, because eyes can only rotate within a sphere in VaM. You'll need to adjust the eye limits to keep this from happening in some angles. There was only so much I could move around with her sclera/eyelids.
Eyelid positions are separate clothing morphs. I couldn't figure out a way for her eyelids to be controlled by a morph. Trying to use the base model's mesh wasn't gonna cut it due to the limited range even when increasing the range.
Clothes have separate body morphs. The original model uses different body shapes (i.e. Boob squish) for each costume, so some clothing will look wrong without the right morph applied.

HOLD IT!!!
Before you start using her, you should know that VaM is not designed to handle Sonic characters! You need to make manual adjustments to her to reduce issues that will inevitably crop up.
Eye clipping can and will occur, because eyes can only rotate within a sphere in VaM. You'll need to adjust the eye limits to keep this from happening in some angles. There was only so much I could move around with her sclera/eyelids.

Eyelid positions are separate clothing morphs. I couldn't figure out a way for her eyelids to be controlled by a morph. Trying to use the base model's mesh wasn't gonna cut it due to the limited range even when increasing the range.
Clothes have separate body morphs. The original model uses different body shapes (i.e. Boob squish) for each costume, so some clothing will look wrong without the right morph applied.