NOLA WEBER
I developed her face manually, modeling and sculpting parts of both the face and body to reach a look that felt natural and cohesive. She is built on the Genesis 2 (G2) Daz 3D body.
For the textures, I personally edited the main diffuse map, along with adjustments to the normal map, focusing on improving skin tone and overall balance. The remaining maps (such as specular and gloss) are based on a texture set I created previously, which is already available for free on the Hub.
The oversized t-shirt she’s wearing was also created by me from scratch and is shared for free as well.
This character was made with care and attention, without trying to overcomplicate things. I hope you enjoy her, and that she feels useful and easy to work with in your scenes.
If you liked this character and want to know how to get access to her, just visit my Patreon.
All the information is available there.
Credits & Thanks
This character wouldn’t be possible without the amazing work shared by the community.
I’d like to sincerely thank everyone who contributed, directly or indirectly:
- Plugin: @MacGruber
- Clothing: @Jackaroo, @BooMoon, @VL_13, @YameteOuji, @Captain Varghoss
- Hair: @ddaamm
- Scalp Baby Hair: @Verytoxic
- Eyebrows: @kemenate
- Eyelashes: @VL_13
- CUA Item in Scene (ColorTone): @Tiseb
- Photo & Scene Poses: @klphgz, @IAmAFox
Thank you for helping make this character possible.