• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
No Parkings

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Made By YASS



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Creator's Notes

While there are quite a few items like this on Sketchfab, none of them really appealed to me, so I decided to create my own. To be honest, I'm not entirely sure why I wanted to make them. However, I find looking at these everyday objects quite natural and comforting. Maybe it's like feeling I'm the owner of a toy factory? You can turn on physics and hit them like punching bags, or even wear the traffic cone on your head or fit it onto your feet. Each one is only around 200-500 tris, achieving a good balance where LODs aren't necessary. I've implemented custom collisions for physics optimization. However, unstable character collisions can still cause physics calculations to crash. Temporarily disabling collisions for posing or staging them could be one way to go. Thank you once again for your support!


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