This plugin was made to allow fully manual control of Force and/or Torque on Person Atoms.
It is intended as a supporting tool for adding more variety and subtle motion to scenes, and works well together with plugins like TimeLine.
You can freely control when movement starts and returns, making it useful for adding detailed movement and fine adjustments when combined with body part controllers.
Force and Torque can be applied individually to each body part, and each part can be turned ON or OFF so that only the selected parts are active.
Notes:
Be careful with high Force values, especially when Position State is set to OFF, as this can cause Physics Explosions or unstable behavior.
Depending on the Scene setup, using around 10–15 active body parts at the same time is recommended.
To avoid unnecessary calculations, it is also recommended to keep unused body parts turned OFF.
This script only works with Person atoms.
It is intended as a supporting tool for adding more variety and subtle motion to scenes, and works well together with plugins like TimeLine.
You can freely control when movement starts and returns, making it useful for adding detailed movement and fine adjustments when combined with body part controllers.
Force and Torque can be applied individually to each body part, and each part can be turned ON or OFF so that only the selected parts are active.
Notes:
Be careful with high Force values, especially when Position State is set to OFF, as this can cause Physics Explosions or unstable behavior.
Depending on the Scene setup, using around 10–15 active body parts at the same time is recommended.
To avoid unnecessary calculations, it is also recommended to keep unused body parts turned OFF.
This script only works with Person atoms.