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Positive
Version: v12
Posted:
Hey there. I’ve tested various neural nets in games before, including koboldcpp. If I recall correctly, the author disabled NSFW content in koboldcpp. Overall, it’s a solid idea. You’re a trailblazer, and you’re definitely killing it! This could potentially be a replacement for Voxta. I’d recommend checking out Mantella—here’s the link: https://art-from-the-machine.github.io/Mantella/. Alternatively, you could try LM Studio. LM Studio lets you load any text model from huggingface.co right from its interface.

It’d also be cool to add a feature for taking screenshots so the neural net can understand what’s happening on the screen and react to it. Mantella does this already. I’ve seen it implemented in Mantella with ChatGPT for Skyrim, for example. The screen could be captured every 5, 10, or 20 seconds, and the neural net could process what’s going on.
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bot1789
Hey!
Thank you for reviewing and for your recommendations! I will check your links.
No, there is no NSFW filter in koboldcpp! You can also choose your model: any model if you are running koboldcpp locally, or from a list if you are using AI Horde.
I'm not trying to replace Voxta. Voxta is a high quality project with a user-friendly interface. KoboldLink is just an experimental, glitchy plugin to try new ideas :D
About multimodal input, yes, great idea. I hope to add this feature someday.
Upvote 0
Positive
Version: 6
Posted:
Incredible work! I had already had a local LLM and KoboldCPP set up and running for another purpose, so this was quite literally just drop in and go! Fantastic.

Do you have any plans to expose the plugin's inner workings to triggers so that someone could make use of additional plugins such as VAMStory or something similar? It would be REALLY cool to send dialogue through to a different speech bubble system, have branching canned responses, or maybe even rig up text boxes in-scene. Lots of possibilities for this.

Already 5 stars, I'll be having a lot of fun with it already as-is!
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bot1789
Thank you for you support! I'm glad that it works for you. Great idea about being triggered by other plugins. I think I'll actually expose more internal functions to be called by in-game triggers.
Upvote 1
Positive
Version: 4
Posted:
Very nice. Simple and easy to use. If you are not looking something fancy chat option def give it a try!
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bot1789
Thank you for trying this and for your support!
Upvote 0
Positive
Version: 2
Posted:
I can't seem to get the audio to work, but the speech bubbles are more than enough. I have spent hours playing with this.
Some suggestions: a small text box to type in instead of using the VAM UI and having it cover half the screen.
Also, speech to text? so you can talk instead of typing, it could be a hold-down-button-and-speak kind of thing?
Loving the results so far.
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bot1789
I am very glad that this plugin somehow works in your case! Please tell me more in the Discussion section of this plugin why it is not possible to voice the kobold answers. Have you successfully installed the SpeechAudioTool? Does it work simultaneously with VaM? Does it not show any errors? About the appropriate input textbox and the STT, I agree with you. I hope that I will add it later.
Upvote 0
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Positive
Deleted member
Version: 1
Posted:
great works ! very useful feature !
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bot1789
Thank you for trying the plugin! I'm glad it works for you.
Upvote 1
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