Incredible work! I had already had a local LLM and KoboldCPP set up and running for another purpose, so this was quite literally just drop in and go! Fantastic.
Do you have any plans to expose the plugin's inner workings to triggers so that someone could make use of additional plugins such as VAMStory or something similar? It would be REALLY cool to send dialogue through to a different speech bubble system, have branching canned responses, or maybe even rig up text boxes in-scene. Lots of possibilities for this.
Already 5 stars, I'll be having a lot of fun with it already as-is!