JOANA KAYSER
is a British writer known for creating imaginative worlds filled with symbolism, moral conflict, and memorable characters. From an early age, she found in writing a way to transform personal experiences, struggles, and observations of life into stories that blend fantasy, growth, and darker themes.
Over the years, Joana became recognized for her ability to build complex and immersive universes, where nothing is purely black or white. Her work often explores identity, choice, consequence, and personal evolution — always wrapped in a sense of quiet magic that pulls the reader deep into her worlds.
Despite her recognition, Joana prefers a more private life, focused on writing, creativity, and the freedom to imagine without restrictions. For her, storytelling has always been both a refuge and a way to make sense of the world.
is a British writer known for creating imaginative worlds filled with symbolism, moral conflict, and memorable characters. From an early age, she found in writing a way to transform personal experiences, struggles, and observations of life into stories that blend fantasy, growth, and darker themes.
Over the years, Joana became recognized for her ability to build complex and immersive universes, where nothing is purely black or white. Her work often explores identity, choice, consequence, and personal evolution — always wrapped in a sense of quiet magic that pulls the reader deep into her worlds.
Despite her recognition, Joana prefers a more private life, focused on writing, creativity, and the freedom to imagine without restrictions. For her, storytelling has always been both a refuge and a way to make sense of the world.
Character & Technical Notes
This character was created for Virt-a-Mate and built on the G2 body from DAZ3D.
The texture set used here is based on one of my previous works, which is already available on the Hub. For Joana, the diffuse map received only light adjustments, while the normal map was more heavily edited to better fit her specific features and proportions on the G2 body.
I also did some sculpt adjustments and small modeling refinements in Blender. Nothing extreme, but enough to improve shape balance, surface flow, and overall realism inside VAM.
Altogether, this character took a few days of work between testing, tweaking, and refining until I reached a result I felt comfortable sharing.
I hope you enjoy using her as much as I enjoyed creating her.
And as always, if you notice any issues or have feedback, feel free to reach out.
If you like my work and want to follow future releases or support what I do, you can find me on Patreon
Credits & Thanks
Big thanks to everyone who helped make this project possible
Plugins: @MacGruber, @Stopper
Outfits: @Jackaroo, @VL_13, @CandyCity
Eyelashes: @VL_13
Hair: @BooGoo
Eyebrows: @kemenate
CUA Scene Item (ColorTone): @Tiseb
Scene & Photo Poses: @klphgz
Really appreciate the work and creativity of all these amazing creators — couldn’t have done this without your assets
Big thanks to everyone who helped make this project possible
Plugins: @MacGruber, @Stopper
Outfits: @Jackaroo, @VL_13, @CandyCity
Eyelashes: @VL_13
Hair: @BooGoo
Eyebrows: @kemenate
CUA Scene Item (ColorTone): @Tiseb
Scene & Photo Poses: @klphgz
Really appreciate the work and creativity of all these amazing creators — couldn’t have done this without your assets