Removes rendering, physics, and collision from atoms that the camera cannot see. Useful for scenes with many people to reduce lag.
FPS change will vary based on number of atoms. Atoms will not hide when standing super close to them as to avoid false positives when directly colliding. This threshold is a bit high and I might change it in the future.
update: This used to be a scene plugin, I had to switch to a person plugin for a hotfix. Also atoms dont disappear for now, but they still have no physics.
FPS change will vary based on number of atoms. Atoms will not hide when standing super close to them as to avoid false positives when directly colliding. This threshold is a bit high and I might change it in the future.
update: This used to be a scene plugin, I had to switch to a person plugin for a hotfix. Also atoms dont disappear for now, but they still have no physics.