This is a test conversion of one of my favorite MMD's for alignment testing: Gokuraku Jodo. It has very precise arm and feet movement, so it can be useful in visual identification of how well an MMD conversion process is going. It's also an elegant and sensual dance when done right.
You should be able to use whatever look you want, but be careful of using collision or changing the joint physics. MMD models are basically anime cartoon characters compared to the realistic depiction that VAM uses.
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I'm developing a new MMD plugin based upon CraftyMoment's approach:
I've corrected a few of the alignment errors and adjusted the physics, but there's a lot more work to do. While working on it, I'll be releasing a few test animations for feedback. I still need to tweak the alignment, add finger movement and facial expressions. The lack of facial expressions in all MMD conversions I've seen so far is what's driving me to build a better one. I should have progress on the facial expressions within the next week or so. The final version will be also be able to save MMD animations in VAM format so content creators can use them in scenes that won't require a plugin to play them.
You should be able to use whatever look you want, but be careful of using collision or changing the joint physics. MMD models are basically anime cartoon characters compared to the realistic depiction that VAM uses.
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I'm developing a new MMD plugin based upon CraftyMoment's approach:
GitHub - CraftyMoment/mmd_vam_import: Utility for importing MMD motion files (*.vmd) to VAM
Utility for importing MMD motion files (*.vmd) to VAM - CraftyMoment/mmd_vam_import
github.com
I've corrected a few of the alignment errors and adjusted the physics, but there's a lot more work to do. While working on it, I'll be releasing a few test animations for feedback. I still need to tweak the alignment, add finger movement and facial expressions. The lack of facial expressions in all MMD conversions I've seen so far is what's driving me to build a better one. I should have progress on the facial expressions within the next week or so. The final version will be also be able to save MMD animations in VAM format so content creators can use them in scenes that won't require a plugin to play them.