[DL] ExpressionBlushingAndTears(Free) Ver.2.4

(Edited 2022/5/10 0:30) There was one bug in the Plugin and the corrected file has been re-uploaded. Please re-DL it.


This version is the same as Full Ver., except that you cannot use the binding, and summoning toys effect.
( Sorry, Full Ver. is exclusive content for supporters. If you are interested in Full ver., please see here. [DL] ExpressionBlushingAndTears Full Ver.2.4 | cotyounoyume on Patreon )
There's nothing else you need, just put the plug-in's Var file in your AddonPackages folder and you'll be ready to go.  

Summary: This version includes several major system updates. There was one more that I really wanted to add, but the release interval is too long, so I will save it for next time. The main additions are the following three features:

  • 1. Added the ability to work with timelines, available in Timeline version 6 or later. Acidbubbles responded to my request for additional functionality.  Thank you so much Acidbubbles! This Plugin (EBAT) will override the head movement when climaxing, even when the timeline animation is running.
  • 2. The state of the UI is now saved in the scene, including the open/closed state of the UI accordion type, and the position and angle of the canvas.
  • 3. Implemented a trigger that can be linked to EBAT from outside. This would allow, for example, undressing or climaxing from an external Plugin.

Added: the ability to link with Timeline. When climaxing, disable the head movement among the animations on the timeline and have EBAT perform the head movement instead.

Added: Save UI state. Mainly saves the visual state of the UI in the scene. This ensures that when the EBAT is reloaded or the scene is replayed, the previous state of the UI is recreated.

Added: The ability to connect externally to EBAT. Triggers have been set for various actions that can be performed in EBAT. By setting actions to buttons and collision triggers, you would be able to use them to undress characters or make them climax.

Added: A slider to fine-tune the size of the device to be summoned. Depending on the size of the Person, the device may collide too much with the Person. This will allow for some adjustment.

Tweaks: Fine-tune the UI. Changed the position of buttons in the UI and added some buttons. Some buttons have changed behavior a bit.

Tweaking: fixed a few bugs. Too many to list individually.

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