A few water rigs that might be suitable for some environments. Reflections must be built in Unity, so some environments may not have a good match.

However, they can be paired with a mirror surface plane in vam just below the water surface to get environment and person reflections.

Each rig has two sizes-- Medium, and large


Credit to SilVR for the water shader


Damarmau pointed this out-- to get a nice overall flowing water effect without having to use invisible spheres and the like, attach a cycle force with a very small amount of torque, and turn "physics" on for the asset bundle.

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