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Character Forge

Toolkits + Templates Character Forge

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The latest update for the Character Forge is now live!
This version includes bug fixes, UI improvements, and a handful of new content and features.
Here’s what’s new:




Fixes​

  • Fixed a bug where the Randomizer UI stayed open after using "Close All Tabs"
  • Fixed a Mouth Randomizer issue where MAX values were incorrectly capped below 50%
  • Fixed a scene load bug that caused the Person Atom to appear distorted



Improvements​

  • Added a button to reset the pose
  • Added a "Reset Character Forge" button – resets Morphs, Globals, Pose, and Sliders with one click (like reloading the scene, without reloading it)
  • Tweaked the default pose to be more grounded and stable
  • Reworked the environment a little bit to focus more on the character
  • Added an option to disable the auto-positioning function. Greetings goes out to @hankb



Removed Slider​

  • Arm Length
    This morph caused dependency conflicts and had to be removed. I'm actively looking for a clean alternative.



New Morphs​

  • Cheeks (new category)



New Feature​

  • Unit switching for:
    • Cup Size
    • Body Measurement



Content Update​

In total:
  • 12 Skins
  • 15 Eye Colors
  • 10 Hair Presets
  • 7 Lash Presets
Hey folks!


Just pushed out a quick update to Character Forge to keep things running smoothly and aligned with the new Hub guidelines. Here’s what’s new:




🔧 Fixes & Improvements​


  • Fixed a loading issue where the character could appear distorted on scene start.
  • Renamed the scene to “Character Forge” – so it’s now easier to find in your in-game scene browser.
  • Switched up the default pose a bit for a more natural and stable look.
  • Added a button to fully reset the Forge – taking you back to square one if your character got a little... weird 😄
  • New button to reset pose & appearance without reloading the whole scene.
  • Measurement units can now be toggled (e.g. cup size, body metrics).



🔐 Policy Compliance​


I also made a few changes to better match the new paid resource guidelines:

  • No more disabled buttons or “Pro only” labels – just clean, usable tools.
  • All visible features are fully functional in this version.
  • Want more? You’ll find ways to support development in the post, not the UI. 😉



Thanks for the awesome support and feedback so far. Stay tuned – more updates are coming!


- OlliVR

1751918471.jpg
  • Added Jaw/Chin Tab
  • Reordered all tabs (head-to-toe layout)
  • Improved default values for more realistic base models
  • Minor bugs resolved

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