Note:
Sounds in this audio asset bundle are from PXL.BJCV091.1 and 3 from Ashen Ryder.BJESoundPack.3 vars.
They are simply cropped into smaller files for use in, hopefully, my future scene releases.
There are no var dependencies to them, so if you already have them, you might not want / need this asset bundle.
If you do want to use it, do so in conjunction with a plugin like MacGruber's logic brick SoundFomAB to play a specific sound or a random sound.
There are groups inside the audio assetbundle to randomize from. The folder name will give you a general idea of the sounds it contains, even if the file names inside it don't.
Some folders contain repeated sounds. This type of repetition is intended, and tipically present on variations like mouth open / mouth closed
All credit goes to PXL and Ashen Ryder for their awesome resources.
And a special thanks to SlimerJSpud, atani and Macgruber for advice and tutorials.
Sounds in this audio asset bundle are from PXL.BJCV091.1 and 3 from Ashen Ryder.BJESoundPack.3 vars.
They are simply cropped into smaller files for use in, hopefully, my future scene releases.
There are no var dependencies to them, so if you already have them, you might not want / need this asset bundle.
If you do want to use it, do so in conjunction with a plugin like MacGruber's logic brick SoundFomAB to play a specific sound or a random sound.
There are groups inside the audio assetbundle to randomize from. The folder name will give you a general idea of the sounds it contains, even if the file names inside it don't.
Some folders contain repeated sounds. This type of repetition is intended, and tipically present on variations like mouth open / mouth closed
All credit goes to PXL and Ashen Ryder for their awesome resources.
And a special thanks to SlimerJSpud, atani and Macgruber for advice and tutorials.