You’ve just found the Swiss Army knife of audio managers. AudioMate lets you bulk import your audio clips, organize them into collections, play them in shuffle mode through different audio sources, control character morphs and movements based on audio playback volume, and trigger SFX by touching colliders on an Atom’s body. All without ever leaving the plugin UI.
Then, save your AudioMate setup to a file and recreate it in any scene with two clicks.
To see how it all works in practice, check out the Quick Start guide at the end of this post. It will walk you through creating your first AudioMate setup.
Features:
- Unlimited audio file collections to organize audio clips
- Each clip collection can be triggered through various actions (play random clip, play next clip or use settings f.e.)
- Each clip collection has a freely choosable audio output which can be any Atom/Node in your scene capable of playing audio
- Various playback options for each collection: random play chance, play only if audio source is clear, play only if collection is not playing, shuffle (random) or clip after clip mode, auto play on scene start, continuous play, cut off groups, ...
- Preview buttons for every clip make sound selection a quick and easy task without having to switch between the scene audio clips library and a plugin all the time
- Bulk importer - One click and a whole directory of audio clips is loaded into your scene
- Trigger system with collision and morph triggers - Set up audio volume triggers and collision triggers to orchestrate your clips. All of that with a few clicks inside the plugin.
- Save and load collection setup packages, which include audio files, collections and trigger actions.
+ many more features...
If you enjoy using AudioMate, please consider supporting me on Patreon.
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Quick Start: https://www.patreon.com/dub_vam/posts/docs-audiomate-169827334
If you need further help you can activate the plugin hints by enabling "Display Hints" in the "Global" tab.