• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
- When loading a scene the associated DecalMaker plugin(s) should load textures correctly now
- Fixed specular, gloss, and normal textures not being modified by Transform Progress
- Added option to optimize performance by disabling clothing and hair simulation when transform progress is 0
(Thank you to @minilady for pointing out this optimization)
- Fixed error when loading a custom texture with "SELF" file location from a var packaged preset
- Updated demo scene to have faster transformations
- Fixed (most) errors loading custom textures on clothing when using an appearance preset from a var package
- Added "Reload Appearance" button to quickly reload an appearance if needed
- Morphs will no longer be loaded if "Allow Morph Transform" is unchecked
- Substitution for built-in irises now uses a diffuse texture instead of a plain solid color
- Made some tweaks to demo scene to slightly improve performance
- Fixed clothing sim on/off setting only loading with default value
- Fixed custom textures not being loaded on clothing items
- Loading appearances should be slightly faster now
- Loading a scene that uses plugin should now perform slightly better
- Unchecking "Allow Hair Transform" or "Allow Clothing Transform" will now prevent hair and clothing from being loaded from preset
- Made the default sclera substitute color more white
- Fixed not loading specular and gloss textures for irises and sclera
- Fixed iris/sclera diffuse texture being loaded with substitute color values
- Fixed scale changing on removal of plugin (will only change if "Allow Scale Transform" was checked)
- Fixed bug from previous version where short morph UIDs like "Thin" caused an error
- Added fallback to using morph's display name if UID not found
- Fixed morphs being loaded by name rather than UID
- Fixed scale being changed on appearance load even when "Allow Scale Transform" not enabled
- Fixed "Genital Cutouts On" option being enabled in DecalMaker when it shouldn't have been
- Implemented Skin Color and Specular Skin Color in a simplified way (textures now use the skin's hue and saturation)
- Fixed demo scene pulling the wrong plugin version
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