Turtleneck Sweater

Clothing Turtleneck Sweater

1.jpg


I'm trying to create some normal, everyday clothing, specifically for larger bust sizes.

This package contains a turtleneck sweater with a few presets in different colors/styles;

  • Pink (easily recolorable)
  • Red
  • Orange (fluffy wool)
  • Beige (ribbed wool)
  • White
  • Green Stripes
  • Black with Pink Stripes
  • Purple Stripes
  • Red Sleeves

To adjust to larger (or smaller) bust sizes, use the 'distance scale' slider in the physics tab.

If you're interested in more like this, let me know.

People have expressed interest in the looks I'm using for the screenshots and I'm hearing you - I'm working on uploading them too, but they need some more work in consolidating the morphs and textures before I can do so.

You can find the model I used in the screenshots here

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Author
OptiMist
Downloads
50,940
Views
50,940
Favorites
1
Packages
1
Total Size
47.91 MB
Version
2.0
First release
Last update
Rating
4.33 star(s) 3 ratings

More resources from OptiMist

Latest updates

  1. Higher resolution and smoother mesh

    One thing that bothered me about the VAM clothes import was that it distorted my textures in a...

Latest reviews

An issue I've noticed with all tops from OptiMist is that smaller chests cause the clothing to look awkward while sim is enabled. I am not savvy enough to suggest a way to fix it, but I personally think clothing that works on all body shapes with sim enabled is most valuable for VaM.

For what it's worth, however, the clothing does work for any body shape when sim is off.
Upvote 0
Good job. I love it!
Upvote 0
All your clothing is great. I use it on all my huge tit models.

As for the missing star: your clothes are too low poly to use for screenshots, double the polycount would be much better and would still be fast\low polycount.
OptiMist
OptiMist
Thanks for the review! The low poly count is on purpose to keep VR performance optimal (I myself have an older video card where every polygon seems to count). But I've toyed with the idea of making "HD" versions as well - if enough people are interested in those, I'll see if I can create one as a proof of concept.
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