This asset features two blue paint schemes and one red paint scheme and one black paint scheme of the Ferrari 550 Barchetta. The red 2 and black 1 versions include a new red leather interior. Each color version includes three options for the lighting: 1) lights off, 2) brake lights on, and 3) headlights on (which also lights the instrument panel). Colliders are included throughout the mesh of the vehicle. I owe much appreciation to @VamTastic for helping me to fix and optimize the materials and for teaching me new skills in Blender. I put a significant amount of work into customizing the materials and shaders, and I experimented with shaders that I have never tried before. I hope that the results make for a good asset for your scenes. There are two "ferrari demo" scenes for quick viewing of this sports car.
One thing to consider for this resource is that you will get more of a shine effect for the exterior paint with lights that are set to forced pixel. Setting the lights to forced vertex will result in less shine and overall less lighting of the exterior paint, which will make the exterior colors look a deeper, darker color.
One thing to consider for this resource is that you will get more of a shine effect for the exterior paint with lights that are set to forced pixel. Setting the lights to forced vertex will result in less shine and overall less lighting of the exterior paint, which will make the exterior colors look a deeper, darker color.
"Ferrari 550 Barchetta 2000 Azzurro Hyperion" (https://skfb.ly/pq6D8) by Alex. Ka. is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).