Look : https://hub.virtamate.com/resources/chun-li.33452/
It took me some time to separate the camera part of the pathfinding plug-in into an independent plug-in so that you can use it more easily and widely. It has the following characteristics:
1.Support both mouse and Xbox handle.
2. Define the target atom freely, and there are abundant parameters to adjust.
3. Automatically recognize the occlusion between the camera and the object to adjust the camera position. Reach the level of 3A game.
4. After waiting time, it can automatically run around the target.
How to use:
Add to any scene atom-> Set the target atom (fill in the target atom uid)->Ctrl+e or Y of xbox to enable or close the Orbit view.
Key mapping:
Ctrl+E: Enable/Disable; RightMouseButton(Hold) : Camera View
Xbox Handle :