• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
MIJOLNIR Mark VI Armor

Assets + Accessories MIJOLNIR Mark VI Armor

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simple mark VI armor from halo ported over from sfm since it was the only reliable model i could find. this is only a scene with the armor as custom unity assets. i may have someone make a custom morph to fit john in this and give him the black body suit. i have to figure out how to get the gloves moveable later. Link to the sfm model is here
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Positive
Version: 2
Posted:
This is a great use of CUAs to make an outfit. I saved a clothing preset twice before I realized what it actually was then used CUA manager to save it. Thanks for uploading!
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